
2 more ideas to add your long suggestion list Add a turn counter entry in the Turn dialog. Every time this entry goes by increment a turn counter that every one can see. We do this now by adding a dummy counter token to the Turn dialog and setting its initiative to 100. So every time it turns come around we add 1 to the initiative so we know what turn we are on. A separate chat window to just keep track of over time effects. This would be a window that would be time marked by turn and everyone could type there overtime effects in there so you could manage them and know when they started, Right now we use the text drawing tool to write all the effects the active effects on the maps and delete them as they expire. Works but it is clunky.