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Custom Dice with Rollable Tables: Success|Failure result possible?

Hi all. I'm fairly new to the world of macros, and I just learned how to use rollable tables (woohoo!). I fell in love with a set of 'custom dice' that I made for a potential Mouseguard game, but am wondering if I could push it a bit further with Roll20's free features. Is it possible to make a macro with the rollable tables dice I've created, that yield and calculate success|failure when rolled? I used snakes, swords, and ax pictures respectively and gave the snake 'face' a weight of 3 so that it would act as numbers 1-3(snakes act as failures), and the sword and axe a weight of 1(these are successes) so they would represent numbers 5 and 6 on a d6.  Thanks so much!
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Edited 1514435189
Yes, you can do this. I would give your 'snake' Table Item a name of 0, and give your other Table Items names of 1. Then, using /r {1t[table-name]}>1 will report a number of successes (although /r 1t[table-name] will also effectively do this).
Silvyre said: Yes, you can do this. I would give your 'snake' Table Item a name of 0, and give your other Table Items names of 1. Then, using /r {1t[table-name]}>1 will report a number of successes (although /r 1t[table-name] will also effectively do this). Thank you so much!