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Issues making objects project light?

So, I made a map that is meant to represent a noble manor's courtyard. A vampire attack happens in the middle of the night. I placed tokens along the walls to represent torches/lanterns. I have dynamic lighting going. I click on the torches and set them to 40/20 for light/dim light, and click the 'all players see light' button. However, when I CTL+L on a player token, everything goes black. Any advice?
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Pat S.
Forum Champion
Sheet Author
Did you make sure the player tokens have the "has sight" checkmarked also?
Yes.
1514831994
Brian C.
Pro
Marketplace Creator
Compendium Curator
Can you post a screenshot of the environment (without using CTRL+L)?
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Edited 1514833257
The environment: <a href="https://imgur.com/Y2mFU3p" rel="nofollow">https://imgur.com/Y2mFU3p</a> The box for a torch: <a href="https://imgur.com/ZcHhr6B" rel="nofollow">https://imgur.com/ZcHhr6B</a>
Ctrl-L does not reliably reflect sources of light that are not attached to the token. Try logging in as player (from the Settings/Gear menu) to see a truer rendering of Dynamic Lighting and vision.
I logged in as a player, using the human token. Totally black screen, still.
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Edited 1514836346
Loren the GM
Pro
Marketplace Creator
A couple of things: 1) On the emits light angle of the torch (not the has sight), try typing in 360. I've had weird super-rare issues where I've accidentally typed something in that box then erased it, and it seems to remove all of the angle of the light being emitted. 2) Are you using Advanced fog of war? If so, those tiles might not be revealed yet to the character tokens. 3) If those don't work, can you also post your character token lighting settings and the page settings?
It looks like it was something involving my dynamic lighting settings, which I would not have looked at without you folks. Thank you!