@Kyle G - I had not seen those keyboard shortcuts. Thanks for the info. That will definitely help with handle time but its still a 3-step process for something that could be 1-step. For the map layer I agree that I want that separate. You don't want to accidentally edit something there while playing, but the GM layer is used during active play a lot. Its a kind of an "Ethereal Plane" for the GM, if you will. @lordmage - Thanks for the info, I'll check it out. I've been meaning to look at the API stuff available, but never have got around to it (its the main reason I purchased Pro level too - need to get my money's worth). After looking at this some more, a right click on empty space in Object layer will bring up the Edit menu. What I'd like to see is a "Reveal Token" menu option added to the Edit menu if there is a Token at that right click location in the GM layer for the GM. This new "Reveal Token" action would bring the token from GM layer to Object layer and select it. The "Reveal Token" option on the edit menu could have a separator gap between the regular edit options, to be less likely to accidentally select it.