Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

is there a tutorial for making a dnd 3.5 monster manual?

So i just found out that you can make a monster manual of sorts by using the npc character sheets. The way I was doing it was having a blank page that had all the tokens made by me and just copy and pasting them. Now Im curious as how to do this with dnd 3.5, I can find several tutorials on 5th but nothing on 3.5 Anyone have any tutorial vids or texts documents i can read to do this? Thanks!
1515427492
Ziechael
Forum Champion
Sheet Author
API Scripter
Creating lots of sheets can be resource intensive, I'd recommend only making them as you need them. I've been doing that for 3 years and have hundreds set up which I keep in a separate game all of their own and 'transmogrify' (pro feature). You could emulate this by creating them and moving them to your vault for importing quickly into a game on the fly however. As for the how, well it's currently a very manual process. I've toyed with the idea of writing a stat block importer but I genuinely prefer manually entering monster details as it allows me a chance to familiarise myself with what they can do before a session.
I understand its time consuming, but im looking for a basic tutorial (i cant find one for dnd 3.5 character sheets) so i can begin to learn how to do it. 
1515428016
Ziechael
Forum Champion
Sheet Author
API Scripter
Ah, I see... sorry for the misunderstanding. I personally use a modified version without an npc side of things but if no-one else has stopped by I'll take a look later and see if I can cobble something useful together for you :) Gotta keep the 3.5e love alive somehow!
no problem and  thanks in advance!
1515499934
Ziechael
Forum Champion
Sheet Author
API Scripter
Ok, I've taken a look at the NPC side and I remember why I removed it from my custom sheet. It's a great overview for creatures but very manual and actually creates more work than it saves. For a Monster Manual I'd look at simply adding the basic requirements for monsters into a standard PC sheet since the attack macros are all setup for you there. You could then create a series of universal macros (attack options/full attack options, saves/skills/abilities etc) to use on any token representing a monster sheet to call that information from their sheet without having to go into each sheet individually. As for basic info, I add the following: HP/HP max size attributes BAB Base saves (stat blocks give the total so may have to do some basic math from attribute bonuses) SR/Damage Resistances Speed/Check initiative and add modifier if needed Basic Armour/AC info on that tab Basic Weapon info on that tab (making sure to change the damage die in the damage macro, also may need some understanding of how the focus/enh/specialisation fields interact to replicate things like multiattack) Skills (again basic math to account for attribute bonus, I use the misc mod field to create the desired result but ranks works just fine) Caster level and stat where appropriate Again it's very manual but once you get into the flow you can put a monster together in a couple of minutes. The real fly in the ointment is casters as rather than add spells to the sheets I add them as universal macros so that any caster can use them in the future... Again it's pretty manual but using the template examples Diana kindly provides you can either create a basic excel sheet to help generate those or manually enter the data into a template template lol. If I could do my time again I'd probably set up a character journal called 'spells' that I added the universal spells to as abilities and call them using %{Spells|Lightning Bolt} etc, that way I could easily move that character to a new game rather than have to move all my macros using copy/paste!! The next step is to link a token to the journal, follow the steps  here for mooks. To do that I tend to do what you are already doing, I have a working page of 'to do' tokens that aren't linked to sheets but are 'coming soon' (TM) which I can then add as defaults to sheets once I've set them up appropriately (as above link). The macros are pretty straight forward since if you have tokens assigned to journals you can make liberal use of the @{selected... prefix. But I'd be happy to discuss that topic as well if needed. Should I ever get time I'll look at improving the 3.5e wiki with some detailed info (including images) on setting up monsters etc efficiently but work is very busy at the moment :( Hope that helps a little bit but likely leaves more questions than it answers!