So I have recently completed creating a set of rollable tables for generating loot and had the idea that I would like to make rolling the tables something my players did. So I want to set up tokens of a chest or pile of coins (GMs choice, likely based on where the loot is etc) that my players can click a Token action to loot. Upon a click event I would like the token to change to an empty chest or a couple of useless items (a boot, torn shirt, stock in Enron, whatever) and to prevent the loot action from being clicked again. I am not sure if this is possible with just macro coding or if I would need an API. Any thoughts? Is it possible?