Hello. I want to preface this comment is not really meant to be a complaint, and that if it seems that way, then I do want to apologize in advance. I just wanted to ask, is there any real reason that a purchased module can't be added to a game-in-progress? I must admit that I don't have a programming background so there could be a boring and yet entirely salient reason for this. So far the work-around, has been that many purchased modules have been generously allowed to use the full Vault Access feature; which is very handy. A problem is that, AFAIK it's a known bug at least in the D&D 5th Edition character sheet that the link between spells and attack rolls are fragile, and that migration from the Vault breaks them. Now, I don't want this to sound like a complaint either; I know that these things are probably just as frustrating and difficult to fix for you. But because of the lack of access to the full PHB/DMG, recreating some things is a bit of work for people not used to it, and having to redo it is less than ideal. Again, this is out of your own control, I realize that you all have said many times you'd love to be able to support these products but just can't yet. That's fair. Licensing negotiations can't be fun. But, and maybe I'm missing something key here, is there any real reason why modules couldn't just be added to existing games? Maybe it's a much more difficult problem or another legal one that I have no way of seeing. It just seems like, if it was possible, it would give the user a lot more freedom with adding and mixing and matching the things they bought at their own table. Anyways, that's all I had to really say on the matter. Thank you for your reading this!