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Malware Threat Detection on Campaign

One of my players logged into a campaign that hasn't been touched in quite some time, with exception to borrowing tokens and character sheets from it (transmogrifier) to receive a warning message from Google: Calvary.nparpg.org Malware detected and a warning to go back. I assume that this is based on an external site from which I have a picture placed on one of my maps, however this has not happened until just tonight. I was wondering if there is a way to locate what picture or token this is connected to if that is the problem. I requested a screenshot of the warning but he was unable to send one, I believe that is the proper website. I have yet to try and log in to the campaign again myself and wanted to see if you had any suggestions or ways to go about fixing the issue. Thanks. If you need any more information I will continue to check the post and am happy to try and provide it.
1390623232
Gid
Roll20 Team
What's the name of the Campaign that's giving you troubles?
1390624193

Edited 1390639336
The Fallen (12'-13'):Fantas y Was the first campaign I created here and have never had problems with it or any others until just tonight. It also has been viewed by players as recently as last night but not truly edited in some time.
I found the original object in the "Fallen" campaign that was causing the issue and deleted it for you. If you transmogrified the "Clearing" page into any other campaigns, though, you'll need to delete it from the campaign you copied it to and re-copy it or the existing element will still be there. It looks like you are including quite a few images via the "Everything" web search, and unfortunately this is one of the dangers of doing that. What can happen is you can include an image from a site, and then later on for some reason that site can get infected with malware, and Chrome will block you from accessing it. We attempt to proxy image requests to prevent that from happening, but it looks like the sheer number of objects (2500+) in your campaign is causing issues when you load in for new players who don't have any images cached, and the requests to our image proxy are timing out which is causing their computer to attempt to load the image directly. Looking at the "Fallen" campaign, you might try archiving any pages which you aren't actively using. Currently Roll20 loads images from all un-archived pages when you join the game, and you have something like 20 pages unarchived right now which means there are a lot of images being loaded. So archiving pages you aren't using will really speed up load times for your players. Hope that helps!
Awesome, thanks a lot! Will work on archiving some stuff, hadn't gone back to do so with the campaign since it was rarely actually played in anymore, will go ahead and do so though. Thanks Riley and Kristin.