**This game will be played on Roll20** Wasn't sure where else to post this, but I'm planning a game to play once my current 5E homebrew is complete (likely summer start) Where the characters have no memory of themselves. Through the campaign they'll discover their abilities and backgrounds and what caused their amnesia, they'll then have the choice to repeat the actions that caused it with hope for a better end, or try to prevent it from happening in the first place. The characters have been made, with some randomization, including race and gender, all characters are playable without difficulty, its set in Eberron and will be played with the 5E ruleset, thought I'm using the 3.5 campaign setting for area notes (Since there was A LOT of Eberron coverage for 3.5 and I have all the books) The game would be set during the Great War. Why I'm asking about interest is because the PCs will start with a blank character sheet that has their race, gender, and level. They won't recall their class, abilities, or allegiances until later. This will require creative thinking and role play (dice don't help if you're not sure what to roll). I have a system of my own set up to determine how things may manifest, so if you're a sorcerer and you get attacked, 'muscle memory' might throw up shield to protect you, you then recall you have the ability to cast spells and can work to regain your lost knowledge with that stepping point. If you're a barbarian and take a good hit of damage you could start raging, and hey...guys....I'm a big smashy barbarian! The recall of abilities would take some time, but not enough to be a terrible detriment, it would be the investigation of who you were and what led to the circumstance that is the main focus of the campaign. So.....thoughts?