Hi there, My name Chris and I am looking to hire a Pathfinder GM to run games for myself and 1 or 2 additional people (2 to 3 players total). Here are the specifics: 1. Pathfinder 2. Adventure Path of mutual consent 3. Saturday or Sunday. Once per week. If we could start around 5 PM PST that would let us invite an additional friend. Otherwise, an earlier start may be OK. 4. Rules as Written. Some very minimal house rules might be OK, but beyond using Hero Points and some of the Unchained Options, we want this to be RAW. We all know the rules have issues at times, but keeping things RAW greatly reduces misunderstandings and arguments. 5. Focus on RP over combat (although, of course, it's still a combat game) 6. Allow characters to die. Be a fan of the characters and help them out, but when the characters really screw up or the dice are just against them, it's time for negative consequences. Rebuilds to be at the same level and to be worked back into the story as it makes sense. 7. Focus on fun/comedy/hanging out. Although most of the RPing will be serious in nature, but there is still a lot of comedy to be had when things go wrong. 8. Show up ready to play at least 75% of the time. 90% or more would be ideal. If it gets much below 75% for a sustained period, that's not going to work for us. The players all have serious, demanding jobs and look forward to the game all week, so it's a real kick to the groin to have the GM bail on multiple sessions in a row. 9. Due to there only being 2 or 3 players in APs designed for 4 to 6, players will be beefed up. If 3 players, probably Gestalt and 25 point builds. If 2 players, probably Gestalt, 3 free Hero Point feats at start, plus 50 or 60 point builds using a point combination of the Race Builder system and Ability Point purchases. We are open to talking about other ways to keep a really small group alive. It's a delicate balance in making the characters powerful but not overpowered. 10. Sessions to be 5 or 6 hours long, with several 5 minute breaks and usually one 15 minute break to keep it all fresh and fun. 11. $20/hour for actual game time played 12. Payments by Paypal 13. Interfaces through R20 and whatever works for voice, usually Discord 14. GM is expected to voice characters, have tokens and cutouts (pics) to post of the main people featured in the AP, and to have AP-included maps prepped ahead of time. Dynamic Lighting and special effects are fun, but not needed. 15. GM is expected to communicate throughout the week, although we respect if that communication is very brief or limited, or he has to say "Hey, I'll look at it later" 16. GM to respect the players and their choices, but also feel free to put the players in their place and make meaningful, decisive rulings. GM is a member of the group as well and needs to be having fun. If not, then we need to change things to make that happen. 17. We are very picky. If you get interviewed, don't expect to get hired. If you get hired, don't expect to stay hired :) But seriously, we would love to hear from you. We are looking for someone who is a good long-term fit. 18. Respond by Personal Message. Don't post below. 19. See #18 above. Take care! This game will require payment to the Game Master at a rate of $20/hour which will be paid weekly following each session through Paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Game listing link: <a href="https://app.roll20.net/lfg/listing/105731/hiring-gm-for-weekend-pathfinder-ap-20-dollars-slash-hour" rel="nofollow">https://app.roll20.net/lfg/listing/105731/hiring-gm-for-weekend-pathfinder-ap-20-dollars-slash-hour</a> Hiring