Hello, I'm trying to make an easy way to toggle divine smite without having to decide on every attack whether to add it or not, and also have it take crit into consideration without extra steps. And it would be awesome if it could look like the usual attacks and not a yellow box. I was using this: &{template:dmg} {{rname=Divine Smite}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[2d8]]}} {{dmg1type=Radiant }} {{hldmg=[[(1*?{Cast at what level?|Level 1,0|Level 2,1|Level 3,2|Level 4,3|Level 5,4})d8]]}} + {{dmg2flag=0}} {{dmg2=[[(1*?{Undead/Fiend|No,0|Yes,1})d8]]}} {{dmg2type=Zombie/Fiend }} But it just doesn't work when I put it into global damage modifier. As a bonus query, for the fiend/zombie part, I don't know how to write it so it doesn't show at all instead of showing 0 like below when I say No: