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WebGL hit a snag! Even with Dynamic Lighting off...

Hey guys, I have a game on Friday and I was working on setting up Dynamic Lighting on the map, and then I started getting WebGL errors. Now, they happen every time I load the game. I turned DL off and it's still doing it. Grumble Grumble - is there a fix? I'm using Chrome and don't want to have to DL another browser. thanks, Scott
(I deleted the page, recreated it, re-sized the original map, and haven't had an issue since...but...still would like to know what happened. I'll be re-adding the DL shortly. Hopefully, it won't happen again.)
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Edited 1519278463
Hi, Apshai . Those errors are typically associated when a high number of Dynamic Lighting lines are drawn on a map. Some users report success with avoiding those errors by toggling Chrome's hardware acceleration, or switching to Firefox. Otherwise, splitting up maps that contain detailed dynamic lighting pathing into multiple Pages is a safe way to go. (I marked this thread as resolved, as you've managed to so far recreate your map without issue, but will keep it open in case that changes.)