
Hi, I would really like to have snap to grid be a global option. With this enabled I imagine that: 1. Monsters can be freely sized and retain their correct proportion without having to hold alt. 2. Default behavior is no snap and tokens can be freely moved. 3. We can hold the alt key to force a snap. Totally optional. We played on a table for 30+ years without snapping. 4. As a bonus, the ability to "lock" a tokens size so it does not accidentally get resized after being set (no grabbies except for facing). Yes, I can place an overlay of a grid on my map but then I lose all the nice alignment features between maps and resizing could become fussy. This is really about retaining the grid overlay functionality of the program while discarding the snap and all the token woes that go with it. Thanks, Chris