there's a way to alter the Macro in order to make it a variable though, although you'd need to roll for each token, it would add their Icon & their Token Name with the following code (it's actually what I use): /emas @{selected|token_name} rolls a [[(((1d20)+(@{selected|dexterity_mod}))+((1d20)+(@{selected|dexterity_mod})*0.001))&{tracker}]] on their Initiative. Note, only the GM can use /emas or /as (for whatever reason, the permissions for that command doesn't recognize the Character Sheet Access as a White List), so if you are gonna hand it out to Players, you can probably use something tweaked such as a Template... actually, I'm gonna switch to the Templates right now, I thank thee. I shall post my new Code Format as soon as I have completed it, and it shall use /ooc which all players have access to. ... It occurs to me that I need my issue resolved first before I am capable of building such a template. You will also notice, I'm not relying on the confusing "Initiative" button's Modifier, but instead I'm actually exploding it out with the Base Stats. the reason I'm doing (((1d20) + (Dex Mod)) + (((1d20) + (Dex Mod)) * 0.001)) is because the 2nd portion resolves Tie Breakers.