
This game is homebrew. everything has been thrown out the window. All classes are gone and replaced with new ones that have been worked on for days on end. New weapons such as guns, All weapons will have all sorts of attachments to add variety, and enhance weapon experiences, such as a frequency emitter that can go onto blade weapons to increase their damage. All races are gone, New races have entered the scene. This homebrew is mainly designed for constant combat and involvement with the character. From them choosing the jobs they take and how they will pull it off. Such as entering a abandoned city and destroying the city. Or take the stealthy route and shut down the facility to avoid any risks. Whether you are feeling risky or safe a route will be available as long as it is within a good amount of reason. This module will always be improving upon itself.(Note- everything is subject to change,Weapons will be added or balanced, Classes will be changed and new ones will be added, The improving of mechanics and the addition of new mechanics. This world takes place in a more modern futuristic time constantly at war,So be ready for things such as robots,and cyborgs. A lot of the content will be fighting through taking jobs,Missions,etc.The game is still in a rough draft state, Think of it as early access, Everything will be improved. I will state requirements in the game discussion.) The full lore is located here. It make take time for me to respond. I will however respond before saturday so keep an eye so you can respond as soon as possible. <a href="https://docs.google.com/document/d/1C6SPrj-E2lBhJe" rel="nofollow">https://docs.google.com/document/d/1C6SPrj-E2lBhJe</a>... In order to join I have a few questions that need to be answered.(The making of the character will be handled after you are accepted.) 1.Is your schedule stable for every other Saturday? 2. Do you have a discord? 3.Mic? 4. Are you on pacific standered time or how close are you to PST.? 5. Is this something you would be interested in helping improve in the long run? 6. Can you handle a somewhat crappy lookin character sheet as I haven't gotten a proper one made yet