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Experienced Player / GM looking for Friday or Sunday GMT Pathfinder game

I've played DnD then pathfinder for about 15 years now. I've moved recently, and alas lost my regular group as a result. I'm looking for a pathfinder group, GMT time on a Sunday during the day or a Friday evening. I'd prefer to start at 11:00 on a Sunday and play most of the day, preferably finishing before 20.00 as it is a work night.  If Friday, start 18.00 - 1830 ish but I'll happily start at another time if more convenient for others as it's not a work night, stopping whenever. I would like to play, as I've been the GM for every game for about 6 years, but if the GM would like some help as a first timer, I'm happy to help. I'd like this to be a regular, weekly game.  Please note date and time is non-negotiable because of my job - please don't come offering a game at 13.00 GMT on a Monday. Preference on adventure would be (in no particular order); homebrew, Rise of the Runelords, Way of the Wicked, Kingmaker, Giantslayers, Wrath of the Righteous, Hell's Rebels or Iron Gods.  However, will play anything.  My preference is for what is technically high power play, i.e. High or Epic fantasy, as in my experience you need at least 20 points to build a decent character.  I enjoy background skills but am happy with whatever adjusted rules the GM wants. If the GM is willing, beginners will be welcome and I have a lot of experience teaching the game if the GM wanted the help. Around 4 - 6 players, including me, would be ideal depending on the GM's decision of course. Please let me know if you're interested.
Hey Alistair, I am not down with my GMT, its a filthy American habit I need to break.  I am in the east coast of the US, which I believe is 5 hours behind you.  I am looking to start and Skulls and Shackles campaign from 12 noon EST (I believe 5 pm - maybe 4 since your Daylight Savings time is different from ours) to about 4 or 5 hours.  Would that fit into your gaming times?
Your 12.00 appears to be my 16.00.  I could do that on a Sunday, but wouldn't be around until your 14.00 on a Friday as I'd be working till then.  Skull & Shackles... a tentative maybe?  I would like to be a pirate, but I fundamentally disagree with Richard Pett's belief that it's a GM's job to kill the players.  The 2 times I've run it Book 1 has been extensively rewritten or I just discarded it.  In all honesty I'd want the same - I'm not enough of a masochist to play through the Mutiny in it's pure form  
Such little faith you have in yourself as a player and me as a game master.
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No, I understand my capabilities, I just think it's not fun.  I am most decidedly not a fan of Richard Pett. I dislike his work and disagree with his approach.  Ergo, if it's an unmodified Book 1, I'm not interested.  I see no point in wasting your time if so.  And given you've never been my GM, I need to ask, as I've no experience on which to judge.
It was merely a jesting statement.  Of course the information it modified.  But I think out sense of humor will keep us apart.  Alas.  Good luck.
Indeed, in my experience conveying things like humor through pure text can be difficult.  Thank you and all the best. 
You as well brother
bump