Before I begin, I just want to say thanks to you guys. I wouldn't be anywhere near where I am on my sheet currently without the insightful knowledge of this forum. I'm still a pretty big noob, but i'm really close to having a functional sheet finished to alpha test my game. It's been an educational and fun experience thus far. After building my first sheet, I didn't like the look. So I broke it down and built a new one. An issue I ran into was my understanding of the "attr_" tag. I didn't have it on any of the fields on my new sheet. After adding it to the many areas I began to wonder some things. First , I know I can define with attr_, but I was also able to define my checkboxes with value= and just had name= set to a value from a1 to a99. Which would be more efficient of the two? Doing the name= was pretty exhausting as I had a lot of fields. Second , how would you define a table? I have a table like this: Do I need an attr_ for each cell, or is there a way to just define the table itself as an attr_? Third , Is there a way to define the scale of the character sheet when it opens? Mine seems to need a little nudge of resizing everytime I reload the room.