Some games and modes-of-gameplay can accommodate larger groups. For example, potentially, a Murder Mystery game which involves a lot of Whisper chats, and players asking each other questions. (PlayerA > < Player B.... Player X > < Player Y). You're right, Vince, it gets tricky with the usual pace of D&D or Pathfinder RPG games, where there is a lot of GM interjecting in between each character's turns (GM - Player 1 - GM - Player 1's 2nd attack - GM - Player 2 - GM - Player 3 - GM as Monster1 - and so on).