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Multiple Attacks

When it comes to creating macros for attacking, what i usually do is: /r 1d20+@{baseattack}-@{target|AC} then i use /r 1d4 i change the Die based on the weapon and add any applicable attributes (like +@STR when using Melee) my question is, when it comes to base attack, how do i account for multiple attacks? like +15/+10/+5 or whatevs
/roll 1d20+(@{baseattack}-5)-@{target|AC} will give you the first iterative.
1391392822
Pat S.
Forum Champion
Sheet Author
Damage against AC answers your question for they were asking about two weapon fighting with is similar to multiple attacks. It boils down to you would need to use the API which is a mentor level subscription feature.
I typically have it set up like the following... [[d20+@{baseattack}]] to hit and [[d8+@{str} to damage for the first attack [[d20+@{baseattack}-5]] to hit and [[d8+@{str} to damage for the second attack [[d20+@{baseattack}-10]] to hit and [[d8+@{str} to damage for the second attack The output is something like 24 to hit and 9 damage for the first attack 18 to hit and 7 damage for the second attack 13 to hit and 14 damage for the third attack You have to manually check to see if it hits, but it wouldn't be hard to include the -@{target|AC} line in there if you just wanted to see if it was a positive number.
1391410034
Pat S.
Forum Champion
Sheet Author
Joe Y. said: You have to manually check to see if it hits, but it wouldn't be hard to include the -@{target|AC} line in there if you just wanted to see if it was a positive number. Couldn't you just do instead >@{target|AC}