
When it comes to creating macros for attacking, what i usually do is: /r 1d20+@{baseattack}-@{target|AC} then i use /r 1d4 i change the Die based on the weapon and add any applicable attributes (like +@STR when using Melee) my question is, when it comes to base attack, how do i account for multiple attacks? like +15/+10/+5 or whatevs