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Sound Effects?

I noticed in the Jukebox there are sound effects for spells: Is there a command (that can also be used in Macros) to play an item from the Jukebox? I found this post while searching:&nbsp; <a href="https://app.roll20.net/forum/post/4480639/macro-wait-slash-delay-for-something/?pageforid=4480944#post-4480944" rel="nofollow">https://app.roll20.net/forum/post/4480639/macro-wait-slash-delay-for-something/?pageforid=4480944#post-4480944</a> And it uses commands like: !sfx action:play unique:true song:fireBreath volume:100 So if I add a sound effect called "arrow" can I basically add this to a macro? !sfx action:play unique:true song:arrow volume:100 Or do I need an API script? If I need an API script can someone point me in the direction of the !sfx one? And how do you even add scripts to use for the API in your game? I'm not seeing a section for it in app.roll20.net
1522949217
The Aaron
Pro
API Scripter
That is an API script.&nbsp; Any command the begins with ! is an API command. API scripts are added in the API Scripts section of the Game Details page: <a href="https://wiki.roll20.net/Game_Management#API_Scripts" rel="nofollow">https://wiki.roll20.net/Game_Management#API_Scripts</a>
1522949429
The Aaron
Pro
API Scripter
Roll20 Audio Master is kind of the script de jour for Audio currently:&nbsp; <a href="https://app.roll20.net/forum/permalink/4259010/" rel="nofollow">https://app.roll20.net/forum/permalink/4259010/</a> I've not used it personally, but it seems pretty popular. Here is the post for the script with the !sfx command: <a href="https://app.roll20.net/forum/post/2923208/slug%7D#" rel="nofollow">https://app.roll20.net/forum/post/2923208/slug%7D#</a>...
Thank you so much! I got the !sfx script added and been adding it to macros. Now when an NPC fires a bow it does a custom /fx and plays an arrow firing sound. Going to do this for all combat actions I can! This is so cool thank you so much for your help!
1522951803
The Aaron
Pro
API Scripter
no problem!
1522954047
Gold
Forum Champion
Kastion said: Thank you so much! I got the !sfx script added and been adding it to macros. Now when an NPC fires a bow it does a custom /fx and plays an arrow firing sound. Going to do this for all combat actions I can! This is so cool thank you so much for your help! That is so cool. I have been planning to add that to my game. (We already have nice attack macros with some FX, but haven't added Sound effects yet).