Kyle G. said: That won't work unfortunately. You would need to use something like this instead @{wtype}&{template:simple} ?{Skill
|Acrobatics,{{rname=^{acrobatics-u}}} {{mod=[[ [[@{acrobatics_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{acrobatics_bonus}@{pbd_safe}]][Acrobatics] ]]
|Animal Handling,{{rname=^{animal_handling-u}}} {{mod=[[ [[@{animal_handling_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{animal_handling_bonus}@{pbd_safe}]][Animal Handling] ]]
|Arcana,{{rname=^{arcana-u}}} {{mod=[[ [[@{arcana_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{arcana_bonus}@{pbd_safe}]][Arcana] ]]
|Athletics,{{rname=^{athletics-u}}} {{mod=[[ [[@{athletics_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{athletics_bonus}@{pbd_safe}]][Athletics] ]]
|Decpetion,{{rname=^{deception-u}}} {{mod=[[ [[@{deception_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{deception_bonus}@{pbd_safe}]][Decpetion] ]]
|History,{{rname=^{history-u}}} {{mod=[[ [[@{history_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{history_bonus}@{pbd_safe}]][History] ]]
|Insight,{{rname=^{insight-u}}} {{mod=[[ [[@{insight_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{insight_bonus}@{pbd_safe}]][Insight] ]]
|Intimidation,{{rname=^{intimidation-u}}} {{mod=[[ [[@{intimidation_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{intimidation_bonus}@{pbd_safe}]][Intimidation] ]]
|Investigation,{{rname=^{investigation-u}}} {{mod=[[ [[@{investigation_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{investigation_bonus}@{pbd_safe}]][Investigation] ]]
|Medicine,{{rname=^{medicine-u}}} {{mod=[[ [[@{medicine_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{medicine_bonus}@{pbd_safe}]][Medicine] ]]
|Nature,{{rname=^{nature-u}}} {{mod=[[ [[@{nature_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{nature_bonus}@{pbd_safe}]][Nature] ]]
|Perception,{{rname=^{perception-u}}} {{mod=[[ [[@{perception_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{perception_bonus}@{pbd_safe}]][Perception] ]]
|Performance,{{rname=^{performance-u}}} {{mod=[[ [[@{performance_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{performance_bonus}@{pbd_safe}]][Performance] ]]
|Persuasion,{{rname=^{persuasion-u}}} {{mod=[[ [[@{persuasion_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{persuasion_bonus}@{pbd_safe}]][Persuasion] ]]
|Religion,{{rname=^{religion-u}}} {{mod=[[ [[@{religion_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{religion_bonus}@{pbd_safe}]][Religion] ]]
|Sleight of Hand,{{rname=^{sleight_of_hand-u}}} {{mod=[[ [[@{sleight_of_hand_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{sleight_of_hand_bonus}@{pbd_safe}]][Sleight of Hand] ]]
|Stealth,{{rname=^{stealth-u}}} {{mod=[[ [[@{stealth_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{stealth_bonus}@{pbd_safe}]][Stealth] ]]
|Survival,{{rname=^{survival-u}}} {{mod=[[ [[@{survival_bonus}@{pbd_safe}]] ]]}} {{r1=[[{@{d20},0d0+10}kh1+[[@{survival_bonus}@{pbd_safe}]][Survial] ]]
}}} @{global_skill_mod} @{charname_output}
A problem with this macro is that is cannot take into consideration whether you are actually proficient in the skill or not. You cannot roll below a 10 even if you are not proficient in the skill. Secondly, it cannot take into consideration the rtype for the character. It will only ever roll one die, even if the character sheet is set to always roll advantage. This is because of how the rtype attribute is normally handled. RT only applies to proficient skills as you arn't allowed to apply proficiency to a skill unless you are proficient in it, but that full macro is still well done (though it could be made more compact