Hey everyone, got a question. Here is the macro i use right now for my longbow: @{Fenrith|wtype}&{template:atkdmg} {{mod=+8}} {{rname=Longbow}} {{r1=[[@{Fenrith|d20}cs>20 + 4[DEX] + 2[MOD] + 2[PROF]]]}} @{Fenrith|rtype}cs>20 + 4[DEX] + 2[MOD] + 2[PROF]]]}} {{attack=1}} {{range=150/600}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 4[DEX]]]}} {{dmg1type=Piercing }} 0 {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d8[CRIT]]]}} {{crit2=[[1d10[CRIT]]]}} 0 {{desc=}} {{spelllevel=}} {{innate=}} @{Fenrith|global_attack_mod} @{Fenrith|global_damage_mod} @{Fenrith|global_damage_mod_crit} {{globaldamagetype=@{Fenrith|global_damage_type}}} ammo=Arrows @{Fenrith|charname_output} Is there a way for it to ask if I am attacking a favored enemy so that i can add 2 to the damage roll? Any and all help is appreciated.