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Question about FX

Is it possible to make a Custom FX and place a "persistent" FX on a map that will keep going non-stop? If it's not possible can you make one that lasts REALLY long?
1523045675

Edited 1523045744
The Aaron
Pro
API Scripter
What you want is the  PageFX script. =D
Thanks The Aaron this works perfectly!
I have this effect: { "angle": 0, "angleRandom": 180, "duration": -1, "emissionRate": 1000, "endColour": [191, 94, 26, 1], "endColourRandom": [30, 20, 0, 0.25], "gravity": {"x":0.01, "y":0.01}, "lifeSpan": 50000, "lifeSpanRandom": 15, "maxParticles": 100, "size": 2, "sizeRandom": 5, "speed": 0.3, "speedRandom": 0.8, "startColour": [220, 143, 35, 1], "startColourRandom": [32, 0, 0, 0.25] } And it always shoots the particles to the "Southeast" how do I make it randomly shoot in any direction? I'm new to custom FX.
I have this now: { "angle": 0, "angleRandom": 360, "duration": -1, "emissionRate": 5000, "endColour": [191, 94, 26, 1], "endColourRandom": [30, 20, 0, 0.25], "gravity": {"x":0, "y":0.01}, "lifeSpan": 50000, "lifeSpanRandom": 15, "maxParticles": 500, "size": 2, "sizeRandom": 5, "speed": 0.5, "speedRandom": 0.8, "startColour": [35, 143, 230, 1], "startColourRandom": [32, 0, 0, 0.25] } And it shoots in all directions. Up, down, left, right. But it still "falls" down off the map. Any way to make it go upwards too?
1523100167

Edited 1523100186
Try setting the gravity y value to -0.001
That did the trick. Sort of. I set it to -0.0001 and it works better. Still not evenly distributed going Up/Down but better than before. Thanks!