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3d Dice doubling the damage dice

Not sure if this has been mentioned already but I noticed if I run a OGL Character sheet macro for an attack with damage, the number of dice shown is double what the macro has written. On the chat window I get the correct result but the dice themselves are doubled. Any answers on this one. Thanks
1523362029
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
This is due to how roll templates work. They don't know what dice will be needed until all the dice are rolled, so everything is rolled at once and the display in chat is filtered.
If you turn off Automatically Roll Damage Dice in the setting on the sheet, you will stop seeing the Crit dice rolled with the regular dice. Though it will require a click on the weapon name in the chat to get the damage dice to roll.
Thanks ED S. That did the trick. Pity it doesnt work correctly with auto roll damage.But an easy enough workaround.