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Mappable Campaign tracker

I checked at least through the first few pages and did not see anything of this type, if there has been I apologize that I did not see it. I would find it helpful to have a campaign tracker, or scene tracker that allows me to pull it up inside the game. And to put in events that tab down as the PCs go through and react as the session goes through.
1391565160
Gauss
Forum Champion
Im not sure what is being asked for. Could you describe what a Mappable Campaign tracker would look like?
I currently use word or even a notebook for the layout of my games. I currently play using full screen so tabbing between them gets kind of confusing at times. It would be helpful to have something that lets me create something akin to a journal entry. The GM would be able to put in the notes of their game by session/story/arc etc. For the mappable part lets say the PCs are investigating a crime scene and future scenes and interactions are determined by finding out certain things or locating a specific item. To be able to have a radial button that lets me click through them as the scene progresses. Like a Yes/No path. Not sure if I explained that any better.
I'm not sure if this is what you are getting at, but I keep my campaign notes scribbled throughout a number of hidden journal entries. I use hyperlinks to make them reference each other so that there is a semblance of continuity, decision-making, etc. Does this help?
1391634310
Konrad J.
Pro
API Scripter
What you want is Realmworks, but it will be another program you need to go back and forth to. You need two screens! :) Have a look at realmworks though, its really good.
Konrad J. said: What you want is Realmworks, but it will be another program you need to go back and forth to. You need two screens! :) Have a look at realmworks though, its really good. that looks pretty cool! You can do that roughly in game, I think. Just make a new tab and type text down and connect them with the paint tool, etc. You can do the same thing with the map and reveal tool as well in roll20.
Konrad J. said: What you want is Realmworks, but it will be another program you need to go back and forth to. You need two screens! :) Have a look at realmworks though, its really good. I don't think it is out yet that I could see, the only thing it lead me too was a splash screen and some information about what it will do.
1391828430
Konrad J.
Pro
API Scripter
Hanako said: Konrad J. said: What you want is Realmworks, but it will be another program you need to go back and forth to. You need two screens! :) Have a look at realmworks though, its really good. I don't think it is out yet that I could see, the only thing it lead me too was a splash screen and some information about what it will do. Should be soon I think. I was in on the kickstarter, but haven't had time to really do much with it. But it looks awesome. Its great for plots, rumours, etc. When the players come across something you click it to say they can now see it. Its like Fog of War for everything, not just maps. Then when the players log into the cloud they only see what they know about the NPCs, the world, etc. No more them asking what was the name of the city we were at, etc.