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Campaign option: rolls querying sheets you don't have read permisison for only lets the GM see the results, no one else including yourself

In systems like DnD, the GM may want to hide certain information like AC and saves.  However, waiting for the GM to thumb through a dozen character sheets to see whether the monster got hit or not or made its saves slows the game down.  Same for the GM wanting to attack players who might take a few moments to respond to a request for an AC or save. What this suggestion does is make it possible to create macros that query sheets without worrying about giving away too much information.  A player can roll their attack and damage roll for their greatsword and the GM can immediately see the AC of the monster they're trying to hit and tell them yes or no.  A player could cast a spell with a Dex save and the GM will see the result of the monster's roll without needing to look anything up.  Systems that use dice pools like Shadowrun 5e can automatically roll a target's Dodge without spoiling the target's probable stats.  And it does all this without interfering with PC's, NPC's, and monsters the players are already familiar with, making their own rolls public automatically without any fiddling on the GM's part. It'd be an option the GM can set in case the GM doesn't want that information hidden.
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Edited 1524940031
Pantoufle
Pro
Sheet Author
Translator
What is wrong with using the bars for AC ? You can make macro to get AC already and hide it from player by ading /w gm in the begining of the macro, same with the saves.. you have some examples of this in the forum :) but I might have not understand your request
The issue is that the GM has to be the one to use the macro.  My suggestion makes it so the player can use a command and give the GM relevant information for that attack automatically without spoiling anything.  It's also not just limited to AC, stuff like spell saves require the GM to open up the right sheet to click the correct macro when it would be more convenient to have that done whenever the player uses a spell. For dice pool systems like Shadowrun, there's often something like a Dodge action where the defender needs to roll a pool of dice to reduce or completely avoid incoming damage.  This can slow combat down considerably in Roll20, but if a macro could have a target roll their dodge automatically as part of the attack roll without spoiling anything it could make playing those systems much, much easier.
1525039540
Pantoufle
Pro
Sheet Author
Translator
Ok I understand what you mean. That could be cool ! Right now you can use as a GM a macro to reach these infos without opening any character sheet (something like /w gm @{target|AC} [Strenght](~target|strenght_save} etc depending on your character sheet)
1550175602
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .