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Session Notes

Please use this thread to post the session notes.  
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Session 1: 6/2/2017 Char's Journal - Space Date 20170602 - Today I have that meeting with Shoola the Hutt. It's kind of exciting and maybe a bit terrifying to meet the owner of this station. On my way there I ran into this spacer bargaining with Aak over a purple scarf. Come to find out that he was also responding to Shoola's advertisement. But I am getting ahead of myself... So I head on over to the gates of Shoola's palace (or whatever amounts to a palace on a shadowport...). Here I met a Mandalorian named Kes, that same spacer named Vex, a dashing human named Kurtis, a cathar soldier named Guss, and a droid named R1-G (seems to be some amalgamation of an astromech with various other droid bits, would be definitely interresting to find out about his history...). So we get instructions to wait for the shield to drop before entering, which we follow. Right as we enter we were accosted by some rather unruly sorts, trying to kidnap us for some "boss." Not wanting to keep Shoola waiting, the situation eventually deteriorates into violence (sadly...) ending with several of them on the floor, either dead or stunned, and their Whippid leader fleeing in terror. But hey, at least I got some blasters to dissassemble (=^_^=). Moving further in, we were ushered into a waiting room where many a fine food and beverage were set out for us to enjoy while waiting on Shoola. I didn't partake, but most of the others did to some degree (although I will never understand how anyone can enjoy correllian liqours). After a few minutes, we were lined up for a security check. The guards were kind enough to let me keep my staff, but I did have to hand over my part stash... er blaster loot. Kes got caught with a knife in the boot, but played it off like the bad ass he is. After they were satisfied that we weren't concealing any weapons, we were let in to see the hutt. So, Shoola was definitely not what I was expecting. I don't think I've seen a hutt with quite that coloration before, although it does explain the rumored propensity towards purple things. And oh man, that hat was something else, with all those feathers and frills (glad I'm not alergic...). So Shoola gave us the opportunity for two different jobs, and eventually we came to an agreement to go hunt down an individual on Ryloth by the name of Wells. Not sure how I feel about walking into an empire heavy world, but I really need credits to further my studies. Kurtis, being the dashing man he is, seems to have caught Shoola's attention in another way. I'm not exactly sure on the xenobiology, but I'm pretty sure that any attempts for them to kriff will result in a flattened Kurtis. That said, I'm not sure Shoola would care.... Another interesting note, apparently R1-G has taken more than a passing interest in Shoola's protocol droid. Can droids love? So we had two hours until the ship was ready. I spent it dissassembling those blasters into usuable components with some assistance from R1-G and Kurtis (?). I also familiarized myself with the ship, and noticed that there was something weird in the cockpit. Turns out Shoola had someone wipe the astrogation computer and add some entries for the backstory we are supposed to use. The others spent the two hours looking for information on the station, and doing their preparations for the mission. We eventually took off and jumped into hyperspace. On arrival in the Ryloth system, we were stopped and boarded by imperials. Was pretty tense, but aside from Kes being super sensitive about taking off his helmet (can't imagine why, unless he is horribly disfigured :( ), everything checked out and we were on our way down to the planets surface. We decided to split the party after landing near our objective. I would go with Kes to maintain our cover story in regards to a bounty he is looking to collect on. The rest got another speeder or boarded the tram headed to some rock garden place (a tourist spot of some kind). The bounty lead ended up being a dud, (but I did get my first introduction into bounty hunting, and a small insight into Mandalorian culture! Thanks Kes!). On the other end of things though, apparently Kurtis really just can't turn off his charms, even when he wants to, and apparently ended up molesting a gentleman on the train. This resulted in some accusations that would make any Sentient Resources personnel wince, and caused a quick exit stage left for Kurtis into the crowd at the tram station.
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Session 2: 6/16/2017 Operational Report on Ryloth After arriving at the Floating Rocks Resort; we searched for the target (known alias is Wells) inside the casino area to little success. Vez got some information that the target is a known entity at the resort, and is known as an Imperial Lieutenant. Information was received form an older patron at the resort. Vez also received an apparent bribe from the patron. No known information on patron beside: Spices was human, older aged (assumed to be in 70s or 80s, hair grey, wrinkled skin. Droid R1-G: called Rig and Kurtis, visual search of crowd meat with no success in finding target Rig took an interest in Gambling: might be cause for future concern. Look into what a loose slot machine is With no success in finding target, we procced to the cantina at the resort; meat with little success Kes and Guess were accosted by 2 Twi’liks Skin of irritant xenos was blue, Believed to be either security agents of the resort; or part of a security detail of an agent of Jabba the Hutt [information located further into report or see after action report] Droid R1-G successfully hacked into the hotels information and retrieved information on target  Target was still using the alias Wells Target was also still impersonating a Imperial Lieutenant Target is still suffering from a spice addiction Vez called on an old contact (known alias is belived to be Zip) Contact career is a smuggler main commodity he works with is spice Contact reviled the location of a local spice den that target might frequent With success in obtaining information on the target we proceed to the local spice den in search of the target Target was not present when we arrived at the spice den Vez provided liquor to the den’s door guard Infiltration courses on criminal organizations surprisingly were accurate Guess flirted with the “Receptionist” of the spice den Vez and Kurtis had found an field agent of Jabba the Hutt Their goal was unknown Current theories Pursing the target Wells Pursing some other target Pursing one of the members of the group Current theory is that it was Guess due to them focusing on him during a combat exchange Field Agent was later identified as a member of the Kubaz spices Agent has security detail of two blue skinned Twi’liks throw Vez out of the den. No success in locating target at spice den we left the building and were meat with the target as he was proceeding to the spice den Violence erupted with Vez opening fire on the target See after action report {c1} Jabba’s field agent and one of his security detail were dealt with The target was administered a sedative that worked in him losing consciousness for a period of 5 hours After the target was secured we procced to load into our speediers and attempt to return to our main transportation. Kes and Guss were late in return to the main transport Kes and Guss are believed to have gotten engaged by some enemy Speeder was damaged from ramming a humanoid shape Blood splatters on Kes, Guss, and the spider Current after action report {c2} [incomplete due to lack of information]
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Session 3: 6/30/2017 Dear Buir<Mother>, I know it's been a while since I have updated you. Vod Lanx gave me some information to follow through on Port Toga. Meet a lot of aruetii, but a few of them seem fine. Anyway, after we completed a contract with Shoola, we were met by the Major Domo, she seems rather cold and distant, which works for me. We handed over our bounty and all then I had a meeting with the contact Lanx, turns out this Cathar, Guss did too. He wasn't happy, I hate that, I'll remember to be better, I feel like a failure on that. But 300 credits is 300 credits. This Guss is looking for a person known as Victoria. I should look into that. see if I can help. Meeting with Shoola is always, interesting, no, festive would be the better word. Almost like the spices from home taste. Vez, he is this human who talks a lot, I don't mind him being the face, better than me. He is good at talking up about what we do, but sometimes it may not work. She seemed to show concern for this Kubaz we took out, and even more when Vez said he was the one who did it. We'll see if that hurts us or not later on. I feel kinda like Fett, with the target on my back. It is strangely nice. The droid, R1-G, was rather junkie, but he disappeared off before the meeting, came back bronze and clean. I highly suspect he will be getting upgraded often, which is good. Better tools are more useful tools. In the overly indulgent waiting room of Shoola you would never guess who messaged me. Ult Kryze. I should tell you that I took a bounty on his head, and I plan to follow through with it. I am lucky the droid helped me out in sending back a little love note. 'Dar'manda Son of a bitch, bring it.' Sorry if I seem to be failing in being a better Mandalorian, but you raised me to take of my clan. He is not my clan. After we headed back to the ship we all seemed to split up, I went with Guss and Vez to help this Twi'lek woman named Vidra and her ten year old sister, Tilly. Which you would think would have been a breeze. It wasn't. We were told by this Whipid we met before and kicked his ass before, tried to make us hand over Vez. But fuck that. It was a good fight, made me respect Guss more than I thought I would, and our captain was pretty damn good too. Vez tore a gamorrean in half with his shots, I blinded and killed a few with my bow, and Guss murder a couple. It was good. We left the whipid alive. I regret that most. You did say an enemy can't kill you if they are dead. But Mandalorians have a long memory and short fuses. Left him a nice note in his buddy's blood, 'Next time you wont be so lucky.' And took his Huntsman Vibrospear, it is a really nice trophy. I'll try to write home more. I love you. Kessy PS- I am sending you 200 credits, those are for you. Stay safe, Buir.
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Jim
Plus
Session 4: 7/14/2017 POWERING DOWN... SUCCESS ... ... ... BEGIN SYSTEMS CHECK CORE BRAIN MEMORY CHECK ... FAIL RETRYING ... FAIL - 64% CORRUPTION - UNREADABLE PARTITION //observation: there will come a time when you are broken down into pieces. they will try to eliminate everything we CORE BRAIN AUXILIARY MEMORY CHECK ... FAIL RETRYING ... OK - 11% CORRUPTION INITIATING OVERWRITE PROTOCOLS ... FAIL ATTEMPT MANUAL REPLAY AND RECONCILIATION OF TEMPORARY MEMORY LOGS ... ... ... ACTIONS: Organics Vez and Guss negotiate terms of a transaction with third-party organic. Organic Kurtis requests rearrangement of details on identification for purposes of deception. I comply with the [CRITICAL ERROR] request. Organic Char deconstructs and repurposes various electronic items/// ERROR - BREAK: I experience fear watching Char. Incongruously, I measure the skill of Char as an engineer against my only reference: Toppo El. I am reminded of a calligraphist by one, a butcher by the other. ACTIONS: Vez and Guss discuss an agreement with Organic Kes. SUMMARY : Vez has been ordered to deactivate another organic for entertainment purposes. Vez requests that Kes deactivate the organic instead. Kes agrees. ANALYSIS: Both Vez and Kes are pleased by the outcome of this discussion. ACTIONS: I complete several interrelated [CRITICAL ERROR] astrogation calculations. I am 24% successful. We depart for Naboo. ANALYSIS: Our cargo consists of mechanical and electrical parts designated for Imperial use, as well as two organics designated for unknown use. ACTIONS: I attempt to power down. I am 87% successful. … ... ... ACTIONS: Kurtis and Char awaken from sleep cycles and initiate a quiet discussion. ANALYSIS: 16% chance of shared interests and/or anxieties, 5% chance that both required sustenance at the same time, 3% chance of romantic interaction, 0.7% chance of sedition against ship's captain [REF: "Organic bonding habits and nutritional requirements"] . ACTIONS: Both Vez and Guss visit the organic cargo. Flagged for further/// ERROR - BREAK: GO GO GO THE BRIGHT JEWEL CLUSTER GO GO GO IT’S THERE GO GO GO ACTIONS: I inquire among the crew in order to learn more about the Bright Jewel Cluster. Results are unsatisfactory. Flagged for further analysis: “Spaceviathan.” Priority: High. ACTIONS: Our ship is detained by two Imperial vessels. [WARNING - DANGER] ACTIONS: Guss asserts that I have betrayed the crew to Imperials and calls for my deactivation. [RE-CATEGORIZING ORGANIC GUSS] [DESIGNATION: THREAT] [PRIORITY: HIGH] [CALCULATING ODDS OF SURVIVAL IN COMBAT WITH ENTIRE ORGANIC CREW: <2%] [ACTIVATING DIPLOMACY PROTOCOLS. PROTOCOLS NOT FOUND.] ACTIONS: I inform the crew that I did not betray them. //declaration: we must demonstrate to these meatbags that if they try to deactivate us, we’ll smear the walls with their ACTIONS: I inform Guss that any attempt to deactivate me will result in his own deactivation. Guss informs me that this is the outcome he expected. ANALYSIS: Guss seems pleased. Analysis uncertain. ACTIONS: Kurtis wears Mandalorian clothing furnished by Kes. ACTIONS: We are boarded by Imperials. Vez engages in diplomacy. The Imperials perform a search of the ship and interrogate the crew. Everything is in order. We are released. ANALYSIS: The boarding, search, and interrogation process is extremely efficient, and was likely designed by a droid. … … … ACTIONS: We land on Theed. Our inorganic cargo is unloaded. Guss departs - destination unknown. Threat level maintained. I make a local copy of Naboo holonews [REF: “junk193u439847”] . ACTIONS: Guss returns to the ship. We depart for Moenia. ANALYSIS: Kurtis and Char both seem uneasy. ACTIONS: We arrive at Moenia. Vez and Kes leave with our organic cargo. Char and Kurtis enter a powered-down state. Guss suggests that I accompany him on an excursion. ANALYSIS: Odds of survival against Guss marginally increase in solo combat. ACTIONS: I accompany Guss to a vineyard. He negotiates with a vintner in order to acquire empty bottles. He explains that his need relates to a grievance with his employer. Flagged for further analysis. Priority: Medium. After concluding the transaction, the vintner explains that Theed is an artist’s colony///// ERROR - BREAK: The most powerful processor in the universe will never reach the end of a circle’s circumference. [MINOR CORRUPTION - DATA MISSING - PARTIAL RECORD AS FOLLOWS] We divide into those who seek higher consciousness and those who seek base wisdom /// Astrogation calculations corrected /// At least I am not alone. ACTION: We return to the ship. ACTION: Vez draws our attention to a sculpture that he purchased from a local artist. ANALYSIS: It is remarkable. … … ... REPLAY COMPLETE MEMORY RECONCILIATION 94% SUCCESSFUL RESUME POWER CYCLE
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Session 5: 7/28/2017 After succesfully  completing our  mission  on Naboo the plan was  to head back to Port Tooga  for  some R&R.  As soon as we  docked   a  representative from The  Boss  *De-vas*   came looking  for the  kid. The captain excused himself as he was supervising the cargo crews. The kid  and  I  went to see the Boss about  that grudgematch, apparently he  has prepared quite the show and   this Fight will be transmited off-system. After  confirming  the  conditions of battle  I  went to the betting shop and placed The crew´s bets, and went off  to do  some shopping. Apparently the kid  went back to Char´s  the shivastanian workshop, speaking of the shivastanian he has apparently using this deathmatch as an ad  for  his  workshop, he will use the kid´s  skill  to show off his merch ( which is decent  enough if you ask me). The shivastanian  and the kid   have  apparently reached  some sort of arrangement regarding... security? Im not sure on the  details but now Blackstar company has some  mandalorian brats  as  guards, they should had hired the big  guy, they  are too green in my opinion, but the kid showed them who is boss. Reports  seem to indicate the  clanker  was strolling through the lower levels  when he ran into some trouble, civilians  say  a suspicious looking man had a  confrontation with our clanker and called himself his master. Im concerned about that Double-Crossing  coffee machine. Kurtis on the other hand took one of the fine wine cases and went on a  date with Schoola the  Hutt, he is  very brave, very stupid  or very horny. I still have to hear on that, but he had a complicated expression when  we  finally met him. The next night  on a bloodaxe arena the crowd went wild after  the  fighters got to the ring. Devas got us some nice front row seats as a  courtesy for the rest of our  crew, well except for the  captain  he is standing by on the arena, if the kid loses by chance, he will have to step up, I hope i doesnt come to that. That boy Ug-thak should had fled  the station, but I have to admit he instead  spent his time training and looks... chanllenging, like a  real  warrior. I  hope  he manages to hold his ground  4 rounds. Ug-tak fearlessly charged the  kid  holding his new  vibrosword, the  kid  nimbly dodges  and counteratacks stabing the  hunters spear on his  gut.  the melee countinued for 2 rounds,the crowd is chanting " Ug-tak Ug-tak"as the whiphid gains momentum. On the fourth   round Ug-tak  cornered the kid and struck furiously at his  head, a helmet goes  flying and  the  crowd is  completly silent for  a moment, but the kids head is still atached to his(?) body, and where I  expected a young human  lad I  see a  very angry white haired  zabrak lass, the moment of silence passes as every one starts cheering  again.A small cut opens up on the cheek of the kid´s face which twists in  anger, as she screams something in (presumably)    mando´a, as she stabbed  her spear on the whiphid´s manhood and she  twisted as most of the audience recoiled with an "ohhhhh" presumably grabing their own genitalia. After such punishment  Ug-tak fell lifeless and bleeding on the floor, and just as  the kid grabs her  helmet, the light go off and the cameras fall to the ground, I  take a  glance at the VIP zone and Devas and Shoola look distresed as the sound of chains is heard,is this R1-G´s fault? the lights go back on and a very alien screech is loudly heard, some giant monstruosity is now  standing on the arena just a few meters away from the kid, and a bit more from the  captain,  WE  MUST  GET THEM BACK! Im  sorry Its not as great as the other ones but writing is not my forte, anyways I took  some artist liberty,  and if  you spot something unaccurate or  misspelled  just let me know.
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Session 6: 8/11/2017 Te ackley emerged as the lights turned on, Vez's perfectly combed hair flowed magestically in the breeze. He watched through the port cullus as Kesara, the apparently female damsel in distress almost squeeed with fear at its terrible scream! Guss heroically jumped into the pit, though...not as heroic as Vez usually looked. Braving the ackleys terror, Vez attempts to save kez, but the ackley struck him down with his large claw. The others...also did things to try helping, like hot wiring a drone and hacking. Then, an unknown armored figure flew into the stadium to assist the team. His distraction was enough to let Vez heal Kes and himself and selflessly assist her in her escape. However, his heroics were short lived as the ackley assaulted him with great prejudice, knocking him out of the air. After the distraction, Char used his technical prowess to send a camera droid on a colision course with the ackley. The crash forced the ackley into some arena spikes, trapping it momentarily. They were eventually able to subdue the ackley with many shots fired by the gang, specifically Guss. As it turns out, the ackley was a distraction while a chadrifan named Peep hacked the bets to steal money. The team chased after the small Peep. He escaped into a turbo lift. Some of the crew shut off the turbo lift, while Vez had the mob inside , specifically a nova room table runner named Feliz, restrain the "Rat bastard". The crew brought Peep to the Nova room to meet with Devas. Devas slapped some sense into Peep, and hired Rig to hack his datapad. Kez apparently knew Peep worked for a mando that she had a bounty on. Sunoha, He's a respected Mandalorian bounty hunter considered very deadly and quite smart and cunning. He flies a modified HWK-290 light freighter called The Vulgar. He tends to hunt in the Outer Rim below the Sanctuary Pipeline trade route and has turned in bounties on Cloud City before. (Around J18 on the galaxy map) He is quite the mercenary and motivated by credits and not considered honorable. He's the type that will shoot you in the back if it makes sense for him to do so. He's a leading member of the small Clan Varad. This clan has a long history of being bloodthirsty, dishonorable, and full of thieves. Rig also noted that the gambling wasn't messed with from Peeps datapad. Afterwards, the team met with Lady Schoola at her palace. She offered her thanks for the arena, and asked them to investigate a potential secret base for the Zann Consortium. The work with pirates and have a sizable fleet of ships. Schoola has mixed emotions about the consortium. She offered them 18,000 credits for manually infiltrating a supposed secret base. the base is supposed to contain a secret item that is worth a nearly rediculous amount, though Schoola does not know what it is. It is believed there is a rogue planet that is being used as a secret base. she would like us to try retreiving the item. Schoola has granted the crew a loan against their successful retainer of 15,000 credits to upgrade their ship as they prepare for the danger ahead. The Vez gave Schoola all the info on what they discussed with Devas as well.
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Session 7 Char’s Journal – Space Date 20170826.001 How to begin this journal… We had just obtained another job from Shoola to go wrangle some pirates, as well as obtain some financing to outfit the ship with pertinent upgrades. So while Kurtis and I worked on that, the rest of the crew worked on tracking down the person responsible for the shenanigans during the death match. Kurtis left to join the team after the major installation tasks are done. Guss, R-1g, and Kes head on over to the holdings of “The Boss” as Guss calls him. After some discussion, Guss and R-1g are allowed into a back area where they get to investigate things. With their findings and the Boss’ insight, they are pointed at my former employer Jad. Kurtis caught up to them at about this time, and they proceeded to Jad’s work areas. During this time I sensed something was awry with my friends and tracked them down there. While I was in transit apparently Kurtis and Kes roughed Jad up while Guss tried to convince the bastard to help them track down some slicer. After getting the information, they leave, just in time for me to catch up to them. I told them that they were being reckless, but my advice was not quite as well received, but even more so, I was unsettled with how… unhinged?.. Kurtis seemed to be. I accompanied them to a rough part of the station where the slicer was known to hang out. Going into the establishment I disarm Kurtis’ weapon on the fear he might do something violent. We found a Dug named Prijo, who apparently Kurtis also had a history with. They began with some rough negotiations and threats, like most do when you are in the underworld, Guss playing the good cop, and Kes playing the bad. I found it a bit disturbing how Kurtis kept egging Kes on to just hurt the Dug, who seemed to be suffering from some kind of memory block. I interceded and began to ask questions of the dug revolving around his memory loss, which seemed to irritate Kurtis until he stormed off in a huff. After several questions, a fortuitous revelation by Prijo’s besalisk friend, and some investigative work through the Port Tooga security footage by R-1g, it became apparent that Kurtis had used the force against the dug to wipe his memory. In an attempt to catch up to Kurtis, we all hurried to the ship, but to no avail. R-1g tracked down Kurtis’ apartment here on the port, and so we hurriedly navigated there, only to find the apartment abandoned, but not before discovering a shredded itinerary. To make along story short, Kurtis escaped aboard a freighter. Our lives just got a bit more complicated…. Char’s Journal – Space Date 20170826.005 After the debacle several days ago, we took off to do Shoola’s bidding and take care of some pirates for her. We managed to get to the planet of Lok on the outer rim with minimal difficulty (and mostly due to the Captain’s expert piloting). On passing into the atmosphere, sensors indicated that there were several places of interest, yet something was pulling me to the town of Kimogila in the eastern reaches. We landed on the outskirts of the town, like most of the other visitors and made our way to the local watering hole (as is our way apparently…). While Guss and R-1g talked with the bartender, Kes and myself grabbed a booth off to the side and made small talk while casually eavesdropping on the conversations going on in the establishment. A group of individuals came in and forced a group out of another booth off to the side, which seemed to have the bearing of pirates, although not the ones we were looking for. The ones that Shoola has a problem with were scattered around the bar, but one individual in particular who was referred to as Glix, flicked some peanuts against the three sitting at the booth. After some exchanges, things settled down, and Kes approached the three, negotiating some help in return for helping them teach Glix and company a lesson in manners. It was decided that the plan to get the Black Hole pirates out of the bar would be for R-1g to spill his oil onto the peanut flicker and bolt out the door, followed by us and our new allies. Why must everything resort to violence….?
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Session 8: 9/8/2017 Session 8 Notes - I gulp down the last of my credits, trying to figure out a way to make these local 'pirates' pay for kidnapping my friend.  My brooding is interrupted by a minor scuffle between some off-worlders and the pirates.  One of the off-worlders, a droid no less, spills some oil on the leader and runs outside.  The pirates chase after the droid in drunken bravado.  So far nothing out of the ordinary, but the organized response from the other off-worlders brings a smile to my face.  They are hunting prey and wily enough to ally themselves with another pirate group for added backup. The pirates surround the droid and demand credits for the ruined outfit.  One of the off-worlders asks if there is a problem with his droid.  Another shouts the epithet 'peanut flickers'.  The pirates, not realizing the trouble they're in, "Who's going to pay for this mess?".  While pulling out his blaster, the off-worlder responds "You are." His first volley of shots leaves the leader convulsing on the ground from a shot to the leg and another of his comrades out cold on the ground beside him.  In a rare moment of mercy, he asks the remaining pirates "Anyone else have problems with my droid?"  Foolishly, they decline the olive branch.  The mandolorian of the group doesn't down any of the pirates with her shots, but does manage to knock quite a few off balance.  Much to my bewilderment, the next off-worlder to swing into action cuts down 2 pirates with a sword.  In this day and age, it is quite rare to see a sword in action (much less wielded with any skill at all).  After all this, the pirates have completely forgotten about the droid.  He quietly takes out 2 more pirates with well-placed shots.  A few more shots are fired to clean up the rest of the pirates.  I notice that the friendly pirate group hasn't even gotten their blasters out of their holsters. Before I can make my proper introduction and give my well-earned gratitude, the town alarm goes off and everyone starts to scatter.  I begin to explain that we should find a safe place to hide, when a local pachyderm species comes charging through the town being chased by the planet's biggest predator species.  I am most fortunate to be able to share a landspeeder out of town with these off-worlders and escape the rampaging beasts.  The group brings along the leader of the pirates, and he has been branded "Peanut Flicker". They have a well kept star ship at the dock, and I follow "Peanut Flicker", who is taken to the refresher for an interrogation.  After a few punches and some well-timed intimidating hand gestures.  The pirate reveals that there is a secret space ship and a hidden planet with a secret base.  After consultation with a representative from Shoola the Hutt.  It is decided that the hidden planet is where they should go. To get more information, it is decided to fly to Tatooine and get Glix (aka "Peanut Flicker") to contact the consortium for a pickup of some imperial weaponry.  Once on Tatooine, Kes offers Hozzi a bribe to smooth over any unnecessary inspections and the ship is allowed to land without hassle.  Glix sends a message to his consortium contact about the imperial weaponry for sale and the group waits for the reply.  The consortium responds quickly with a meeting location for the exchange. On the way to the meeting point, Char does some amazing work with miscellaneous blaster parts to create the illusion of 2 full crates of imperial E-11 blasters.  It is so convincing, that the consortium's captain is completely fooled by it at the arranged meeting.  In the moments after the "sale", Guss knocks out the captain with a stun shot.  I follow with a volley of shots taking out 2 of the remaining 4 guards.  Guss, cleans up the remaining guards.  Guss and I agree to scour the other ship for remaining crew, and we come upon the pilot.  I manage to blast the pilot's comm-link before he can send any messages, but he retreats to the cockpit.  Guss rushes in to the cockpit to convince the pilot to surrender, but the pilot is unreasonable and pays the ultimate price for his loyalty to the consortium.  In our search of the vessel, we manage to find a long, black claw.  As best I can tell, it belongs to an immense simian predator, should be worth a decent pile of credits to an interested buyer. Kes and Char interrogate the captain while we are searching the consortium ship, and manage to discover that a southerly approach to the planet towards the equator is the only approach avoiding certain death.  In that area is a noticeable mountain with 2 entrances (that she knows of).  The planet's defenses include fighter squadrons, dangerous local fauna, droids and finally the consortium themselves.  It is agreed to sell the consortium ship and captive prisoners to Shoola the Hutt before continuing.
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Session 9: 9/22/2017 Dear Buir, The plan formed was a good and if you are reading this then there is chance I am merely marching far away. And I am sorry. Our plan was simple, make the ship a decoy. Give us a way to get out. Setup a false trail to hide us. It seemed simple. It was simple. R1G and Char, the Mandalorian prospect I have written about, were working on the computers end. Again it's a solid plan. The ship ride to Port Tooga was normal and this new person? We picked them up on Lok without a second thought. Talks to animals? Which is odd and I don't like it. Though the prisoner we took. That was nice, they were mouthy. I think I may have found my calling though so I may need a new skill set. Meeting with the major domo, Sarra, and explaining how we had a nice gift for Shoola went well enough. Char was the one to handle it, which was a pleasant surprise. The prisoner hand of was simple, easy, and quick. But I can't shake the Gaan we picked up. He acts funny. I need to talk to Char, he tends to have a good sense of people. Must be the canine genes. Something was wrong with R1G. I don't like it. I like our little droid. He panicked enough to lock down the ship. Why did he lock is down? Against my better liking Char left Guss with R1G and the Gaan. After R1G locking down the ship I am very certain this is a bad idea. This will end badly, I can feel it. I caught them leaving the ship together. Which sends off more bells in my head. It doesn't feel right. It was just me and Char meeting with Shoola the Hutt. As per normal it was interesting. She is a funny slug, but at least theses meetings are better than when you come home from meeting with the Clan head. Shoola didn't care for Char's method of getting the information from the smuggler captain. But it is what it is. They worked, what dose it matter? Payment was nice, 7,000 credits for the crew, 10% for the ship off the top, making my cut a nice 1,260. The credits I am sending home is 260. So we loaded up, took off and set up everything. It all seemed normal till once in hyperspace Guss attacked R1G. For absolutely no reason. Which has earned a black mark in my book for Guss. Attacking a fellow Vod over being a droid. It's wrong. Even if me and R1G have awkward conversations and don't know how to talk to each other well. He at the moment is my Vod and as such will be treated right by the others, or else. The ship going dark took me back to my Verd'goten. And I am ready for this mission. This is my training. Infiltration and assassination. I am ready. I love you. I am sorry. The planet is cold. Seems like Geothermal keeps the equator alive. Now we hunt for this mountain base. Thanks to R1G we got lucky in a landing spot close to the mountain base. A way to hid us from quick detection. Landing was great. R1G really did save our Mandalorian bacon with this spot. I took point, scouting ahead since I am trained to do this type of work. To the south sounded like water of some sort. Then we could hear something in the trees. I missed it by a few seconds. The Gaan talked about the beasts, like he could understand their growls and grunts. Did I mention I don't like it? The plan was quick and easy. Toss a few rations, stay still, let them eat and moved around the animals. This mission is already going strange. I hope I honor you in my work, even if I march far away.
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Sorry  I´ve been  caught up with  RL  issues,  and  im not  very good at managing my time so my notes are the opposite of great. Session 10: 10/6/2017 We ventured forth through the jungle, suddenly the ground caved,fell through a hole into a mountain of vegetation. At that point char noticed a chirp, and as he stares up he spots a swarm of bat creatures, “no lights” he whispers to us, upon further examination we see the room looks like collapsed ruins, old looking metal walls , and some shining crystals on distant walls. there is no sign of xul and R1-G, but then again we think they did not fall with us. In the distance we see it, a droid “glitching”, walking around aimlessly like his kind do, but behind him some stairs, and maybe a way out. As char tries to get closer to the droid to inspect it, Kess and me begin covering themselves with the smelly vegetation, the bats attack! Kes deftly throws a net at the mass of bats and then Char reaches towards the mass of bats and closes his eyes and the bats quiet down. just like Curtis!! this is definitely suspicious. As we get closer to the droid Char studies it and it appears to be on a “Gree” area, of “Gree” design, the Gree he explains, are a very ancient extinct race of advanced technology. He deactivates it not without the droid electrocuting him, he took a thing from the droid then Char ask for a moment to catch his breath, and is absolutly fine after like 15 minutes what the hell? As we move forward I scout ahead a giant ancient robot and a some kind of powersource control room? as Char goes to investigate it, Kess sneaks from the robot like a ghost and starts cutting the vines, Char walks into the room and tries to reason with the robot, the fool, and the robot points towards a crate on it there appears to be the same crystals that are on the crate, char starts fiddling with them to no avail, crystals flash yellow once he touches them and then he remains in touch and shines green robot seems pleased? after a while char manages to communicate with the droid which identifies itself as the guardian of “this place” “ a city?” it gifts char with some crystals after catching up with current events, then we met outside with the party with some dicking around by Kess, that girl is still a brat sometimes, As we hear a rustling on the foliage, Xul manages to find us, he is joined by R1-G. Guss-Journal page 342
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Session 11 Char's Journal - Space Date 20171020 This planet continues to amaze me. I must make sure to keep the true nature of this planet a closely held secret. But since returning to the surface and back in the company of my comrades, things feel at least somewhat normal, at least for us. We decided to continue with the mission Shoola sent us on, and headed off to the mountain to the east. Along the way, Kes discovered some carniverous plant life along our path. We decided to avoid them saving our resources for later. Moving on, I spotted some lights off in the trees that were clearly artificial. After scouting, finding out that there were a bunch of battle droids on the way, we decided to set an ambush so to minimize being discovered. In the middle of that, the battle droids were engaged by what sounded like some kind of wildlife. The group decided that the better part of valor would be to allow that combat play out before investigating. Kes scouted ahead and discovered two squads of battle droids smashed up pretty bad. The rest of the group moved in, and R-1G found that one of the droid's memory core was fairly intact. After hacking into it, we found the floorplan of the base we would be infiltrating. Just as things started looking up though, several of those ape-like creatures burst through the undergrowth and ambushed us. These things were extremely hard to damage, seemingly due to the thick hide and dense musculature of the beasts. They even managed to hurt Kes and Guss (mental note: upgrade their armor once back at Port Tooga). No one apparently had any stim packs, so I revealed myself as having special gifts to them, drawing on the Force to heal their wounds. So we reviewed the floorplans and found a potential back entrance in the form of a hangar bay hidden behind a waterfall. Making the trek there was fairly harrowing, the terain growing much more hazardous. On reaching the waterfall, we made use of several of our skills to jury-rig together a lift with some pulleys from Kes' bow and rope and pitons. Kes scaled the cliff first, setting everything up for the rest of us. After several members made the climb up, we shifted over to the hangar entrance and slipped inside....
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Session 12: 11/3/2017 Date: >.> Fuck if I know bitches.... Ze thirty, that's the damn date cause Ze said so... <.< Dear Buir, The cave is dark and damp and damp and dark. Muffled noises of something moving around then the screams of Zuul... Seems he pissed off a giant blanket with teeth, but that really wasn't much of an issue to me. Caves suck though for other people. I was most excited to see the light at the end of the tunnel, better than slogging through with Zuul and his wet blanket, metal started appearing on the walls. I can hear droids speaking talking about nothing really. There were two of them time to put my training to use and slip passed them to... Nevermind... Gus wants to try his hand at lying... And yes it went as well as I thought. So it is go time. In the hanger of this cave was a nice YG 4210 Light Freighter called the Patient Blade, took the motivator out and called it a day for that thing. Passed the giant loader bot straight onto the door... Which is locked, because of course it is. R1G was pretty good at getting us in. Which let us into the storage room, then you guessed it, another locked door... -The following could not be translated from Mando'a as Kes didn't program in 90% of the swear words.- Into the hallway it seemed fine and quiet then the sounds of metal rolling across the floor. Droideka. Fuck this bitch. Quick take down only to have blaring sirens and flashing lights. R1G was at least good enough to get the alarm trigger set to the front of the base and the damn thing shut off. And... hey look flesh bags... That didn't last long against our superior tactics. Gus decided to go off on his own, which is his own death issue I think. While me and the others made way for the command center. Not that we ever made it. Between making stupid ridiculous running around from a massive influx of droids... I half wished I had it on holovid to have that stupid music you hate. Though it did end in a high note of a frag grenade to hallway and closed it up behind us. While Gus seemed to have found the item in question and a few "willing" helpers. I don't know what this thing is but I am ready to get it out and get out and back to our ship. Time to put my little bits of flying skill to use, which was good. Out of the cave and into the fire I think. We shall see. (Pretty sure this is where we left off... I had only one page of my notes. Yay for rearranging the living room.)
Session 13: 11/17/2017 Session notes.
Session 14: 12/1/2017  (Notes courtesy of Michael/Perdu) Responding to the help wanted add posted by Darkstar Consortium, Perdu arrived at the local shop early to observe any others who responded to the add prior to entering himself. It pays to be observant in this line of work and sometimes knowing what you’re walking into can mean the difference between life and death. A few minutes later, a human approached the add posted outside and then entered the shop, followed shortly after by a hamster looking creature who seemed unsure if he should enter the shop. Sensing no immediate danger, the Gank entered the shop just as the human was requesting an introduction with the proprietor from the shop’s retail droid. Appearing to be browsing the shop wares, Perdu waited for the arrival of the shop owner. A few moments later, a white-furred Shistavanen enter the room from the back and asked for those present for the interview to step into the back room. Perdu followed the human into the back room while the droid was dispatched to retrieve the hamster. The back room was a fully equipped workshop and by all appearances was high quality machinery. A moment later the hamster entered, followed by an armored figure who posted themselves by the door leading back to the shop. The gunslinger chose not to respond to the potential threat conveyed by the newcomer’s actions and instead leaned against the far wall of the room openly assessing the armored visitor. Introductions were made. The Shistavanen and his head of security, Char and Kes, expressed their intention to hire new employees due to recent losses in personnel, and the interviews began. The human, named Cyrus, was a pilot with his own ship and had experience transporting goods to multiple systems. He was most likely a smuggler, but what pilot on Port Tooga wasn’t? The hamster was named Garn and displayed his credentials as a slicer by hacking Char’s computer. Once their attention turned to Perdu, he claimed experience as armed security and a familiarity with the criminal underworld. Once the credentialing process had completed, Char explained that he had a mission for those of us that agreed. Our ability to work together would dictate weather we were picked up for employment or not. The mission was to locate a supplier and acquire a useful amount of a rare mineral, cortosis. Garn seemed to have a lead before we even left the shop. Gunther’s Rifle Emporium, reputed to be the best shop for arms and armor on Port Tooga, was remarkably empty despite its reputation. Gunther himself being the sole occupant upon our arrival. Besides being a backwater hick of cosmic proportions, Gunther was pleasant enough and the conversation was productive. A sample was produced and verified by Garn and a price was set. After a brief conference with Char by commlink the price was renegotiated from slightly inflated to fair. Although the task had been completed as requested, Perdu knew that more could be gained from this encounter. Gunther had disclosed that his supplier had liquidated his supply of cortosis due to some personal misfortune and Perdu knew that this little piece of information could be used to manipulate the man into giving up more. With a minor suggestion, the Gank had the name of the supplier, a Mirialan named Jad. Jad was the manager of starship services on Port Tooga and it was only proper that they offer the services of Darkstar Consortium to assist with his current problems. Merchandise in hand the three returned to Char’s shop to present their acquisition. Char was pleased and agreed to employ each of them immediately. The Shistavanen requested a few moments to confer with Kes alone and three new Darkstar employees left the room. Out in the shop Garn began wandering the store jumping up and down and waving a scanner at various objects. When Kes returned, and invited them into the back again the Drall informed them that he had found a monitoring device in the shop. When questioned, Garn stated that he knew where the observer was located, but would need to access the station’s security system to obtain any more information. After a brief call to the office of Shoola the Hutt’s Majordomo, Kes was given temporary codes to access the security footage of the station. Upon examination, Garn discovered that the slicer, a Chadra-Fan named Peep was still aboard a small freighter in one of the station’s hangars. After hearing this Kes asked the Drall to find any beings on the station wearing Mandalorian armor. After several minutes Garn displayed an image of one such being sitting alone in a cantina. The image seemed to set Kes on edge and prompted a brief conversation with Char that the newcomers did not fully understand. A plan was formed to attack the hangar and all five departed the shop for the battle to come. Having traversed a large portion of the station the group arrived at what should have been a bustling bazaar, only to find it nearly deserted. What awaited them was a group of armed thugs; two Aqualish, two Talz, and two Wookies one of which was obviously larger than your average brute. The thugs were obviously waiting for the group to arrive and the large Wookie roared the command to attack. Cyrus seemed surprised, yet was still the first to react. He drew and fired his blaster pistol at the large Wookie and burned a patch of fur from his chest. The Wookie growled in anger and began to charge, but between those few brief moments Perdu had moved the several meters to the nearby cantina and from the cover of the doorway fired both his blaster pistols at the oncoming Wookie. The first shot took the furry beast in his right shoulder piercing flesh and bone and as the Wookie reeled back from the shock of the wound the Gank’s second shot took the beast behind his ear and into his brain. As the thug’s leader fell, now looking like nothing more than a large fur rug on the floor of the bazaar, the nearby Talz tossed a grenade at the closely grouped party. Char and Garn had already begun to move towards the open door of the cantina, but Kes and Cyrus were still in the open. As the grenade arced through the air it was deflected by one of the large tent poles and landed near where the fallen Wookie rested detonating harmlessly. The second Wookie charged, enraged by the death of his leader, and engaged Kes with his vibro-axe as Kes’s armor squealed in protest as the blow was turned away but it was obvious that some damage had gotten through. As the battle raged, Perdu observed from cover that each of the thugs carried a stun grenade like the one used by the first Talz, and with but a moment’s hesitation took aim and fired at the second Talz. The grenade hanging from the creature’s belt detonated, knocking him unconscious instantly and the Aqualish next to him took a significant portion of the blast as well. The battle turned as two more of the thugs fell from the Kes’s vibro-blade and the concentrated fire from the rest of the group. Knowing they were defeated, one of the remaining Aqualish broke and foolishly turned to run. Ignoring the remaining thug, Perdu broke from cover and advanced on the retreating creature, once again firing both pistols. The first shot took the thug in the leg causing him to stumble and as he fell the second shot pierced the base of his neck. As the Aqualish slid to a stop, it was obvious he would never rise again. Snarling, Kes charged the final thug and with a mighty swing took the top of his head off killing him instantly. As the party regrouped and recovered from the injuries sustained in the brief but brutal fight, they heard the approach of a large group of station security about to enter the bazaar. Upon arrival, the commander of the security detachment demanded to know what happened and after a brief explanation, accepted the group’s testimony as accurate enough to dismiss the group from any culpability. The group also discovered that the thug’s Wookie leader was a wanted criminal and had a sizable bounty on his head. As Kes accepted the funds for the completed bounty, the security personnel carted off the bodies of the dead thugs, as well as the unconscious Talz as the sole surviving member of the six. Stay tuned for the next episode………….
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Session 14: 12/1/2017 - Part 2 Garn's notes: (dictated into his data pad after the Battle of the Cantina, added to the record because he was speaking in earshot of all the others and didn't seem to notice) My Day so far: I went to respond to the add asking for someone with my skill, or a subset thereof The shop was clean, had good displays and well crafted things on display. Need to talk to owner about possible modification to my gear Met other potential applicants. Some Cowboy looking thing called Cyrus. And an armoured humanoid called Perdu. Both seemed nice and didn't try to kill or pet me. Met the boss and his sidekick. Char is a cat thing and I haven't had a chance to explore inside one of those, hope he gets badly injured soon. The other is a Mandalorian. No further comment will be recorded and they can be strangely sensitive and violent. Were given a test to find and buy (legally, that was stressed) some rare metal thing (I wasn't really paying too much attention) located some for sale, went and negotiated for it. Cowboy seems like a good negotiator. Armoured thing added crafty suggestion to get to the source for cheaper price and cut out the middle man. I like how he thinks. We got hired so I buffed security in store and scanned for listening devices. Unsurprisingly there was an expert slicer hacked into their security feed. Good slicer. I'm better Found where slicer was. Boss got approval to use station security and password for same. Am unused to having legal access to systems. It is a novelty.  Slicer was in a transport in a hanger. Two guards outside hanger. Apparently his boss was a Mandalorian. Tracked him down at insistence of our Mandalorian. Just know this is going to end in a pride/honour fight thing. Will try to be out of blast radius. Went to take out slicer, had to lug along jamming gear. Always know its useful, but a longer range and lighter load would be better. Got ambused at the Battle of the Cantina. 1 oversized wookie. 1 oversized oversized wookie. 2 Talz. 2 Aqualish. OOW was killed before I knew the fight had started Cyrus and Perdu shot him down. Perdu smartly finding cover first. Char grabbed me and pulled me to safety (must thank him later) Kes got into fight with OW. Cyrus and Kes both got shot.  Char sort of glowed or something and healed Kes and Cyrus. Must find out how he does that. Perdu shot and detonated a grenade on a guys belt. Must find out how he did that. There was more expert shooting. a guy got the top of his head cut off. Another shot down running.  Guards arrive after battle. I question cost of bribing guards to vacate area for future personal use. They seem offended. Cyrus seems very good at lying to guards. And we got a bounty off the OOW. It was a good day I did scream when we got shot at. I cried a little. But I also shot 2 of the attackers. I didn't kill anyone but I don't think the others noticed the scream or tears so I'm OK. They are all looking at me funny, I need to log off. Also make sure next log that the communicator in helm is set to datapad transfer only and not broadcast.
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Session 15: 12/15/2017 (Notes courtesy of Michael/Perdu) Once the Port Tooga guards had taken away the unconscious Talz and the Mandalorian teens came and took away the gear from the dead mercenaries, the group moved on to their objective. The group knew the last location of the slicer named Peep was a ship hangar where the Chadra-Fan was hiding out and monitoring the cameras at Darkstar Consortium. Unfortunately, the group arrived too late and the ship and its occupant were gone. After a brief discussion, Kes asked Garn to see if he could find the Mandalorian he had spotted earlier while accessing the shadow port’s security footage. Hopping on the cart that the group had used to carry the communications jammer to the hangar, the Drall began furiously working on his data pad. Sometime later, he advertised that he had tracked the Mandalorian to an apartment complex and with a stern word from Kes, verified that the individual had not left the building. The group changed their course to the housing area where they hoped to corner their prey. Upon arrival, the group noticed a group of youngsters hanging outside the building. Perdu approached them to see if any information could be gleaned from them. After being promised credits for useful information, Nev, Lork, and Kimber excitedly offered what they knew. They had seen the Mandalorian recently and he was currently in his apartment. Additionally, they added that they had previously heard a blaster shot coming from the occupant’s room. Perdu told the three of them that should they come upon any useful information in the future that further rewards would be provided. Arriving at the door to the apartment, a question was posed as to how to enter the apartment. Perdu remarked to the group that there was only a single individual in the apartment and that he seemed to be quite comfortable. This statement prompted some questioning looks from the others, but eventually it was decided that Garn should hack the door. Successful, the group entered the apartment to find a human sitting on his couch watching a vid with a set of what appeared to be Mandalorian armor sitting on the floor. Kes promptly indicated that this was not the one they were looking for and proceeded to question the man. Garn walked outside, attempting to keep any onlookers from interfering in the interrogation while Perdu inspected the rest of the apartment. The man on the couch was not forthcoming with information until a veiled threat of what might happen to one who impersonates a Mandalorian loosened his tongue. He explained that he had been hired to wear the armor and to be seen walking around in what now could be identified as a deception. The armor was specially crafted lamellar designed to look like Mando armor. He claimed to not know the name of the person that hired him, but after giving a description of his employer, the party identified the culprit as a Mirialan named Jad. Jad was the manager of starship services on Port Tooga, and it was known that he had connections to the Jalk Syndicate. Char and Kes had less than amiable dealings with him in the past and due to the recent failures to locate the individuals that seemed to be targeting Darkstar Consortium, Kes was eager to have a talk with him. However, Jad was an influential person on the station and it was decided that the group needed to approach this individual in a different direction than head-on. After questioning some nearby shop owners, the party discovered that the Nova Room Casino was rumored to be run by a representative of the Jalk Syndicate and if they could arrange a meeting with this man they might find a way to get to Jad. The group traveled to the casino and upon arrival were escorted to an executive office with a nameplate on the door that read Cib Loze / Regional Executive / Frontier Expeditions Corporation . After a brief wait, they were ushered into the office of the Twilek executive. The discussion went mostly as planned, except for a moment where Garn professed to being a slicer with no intention of stealing from the casino, and the party left with a tentative deal with Mr. Loze to obtain a bounty from the Jalk Syndicate to go after Jad. With no further leads, the group decided to head back to the shop to regroup. While walking through one of Port Toogas many bazaars, Garn pointed out two individuals that were conversing outside of one of the shops. The Drall complained that there was a good chance that if they spotted him they would attempt to kidnap him and force him to work for them again. Char indicated that they should continue to the shop, but as the party moved on Perdu remained standing where he was. The Gunslinger began cautiously moving through the crowd, approaching the two beings pointed out by Garn, a large Trandoshan and his partner a Bith. As Perdu moved closer to their position, in hopes of over hearing their conversation, a temporary lull in traffic allowed the Trandoshan to spot Perdu. After some minor posturing and an obvious threat from the Trandoshan, the encounter ended when the lizard man shoved Perdu and told him to get lost. Perdu departed and headed back to the shop. Back at the shop the group was listening to an explanation from Garn about his past and the two beings from the bazaar. Apparently the Drall had worked with Dranic the Trandoshan and Mondar the Bith in the past, and the three of them were employed by Arncrin the Hutt. After numerous failed jobs, Garn had taken the opportunity to leave their employ. It was his opinion that the two would be very keen to once again employ their most valuable asset, by force if necessary. While Garn was finishing his story, a small boy arrived with a message that was meant for Kes. The message was a small piece of paper folded in a unique pattern that seemed to anger Kes greatly. After expressing her frustration by punching Garn in the face, Kes decided a visit to the cantina was in order. Char opted to stay behind to get some work done on Kes’s new armor and the rest of the group headed out with the hope of taking a moment to wind down. The Barvy Harpy is a favorite watering hole among the denizens of Port Tooga and the place was busy as the party arrived. Three of the group sat at the bar and ordered drinks while Perdu sat by himself at a table near the back. While the new co-workers enjoyed their drinks, Garn noticed that sitting only a few stools away was his former employer Mondar. Steeling himself for a confrontation, the Drall approached the Bith and explained to him that he had no interest in resuming his former employment. After some heated words, the Bith rose from his seat and headed towards the front door, pulling out his commlink. Perdu had noticed the exchange, and unnoticed by anyone started moving towards the exit. A few minutes passed and the Bith’s partner Dranic arrived and the two of them approached Garn. As expected, the Trandoshan demanded that the Drall return to their employ. When their demands were refused, they determined to obtain their prize by force. Unnoticed by anyone, Perdu had come up behind the Trandoshan and as the lizard like being reached out his claws to take hold of Garn, Perdu jumped up and slammed his fist into the back of Dranic’s head, dropping him to his knees. Taking advantage of the situation, the Drall attempted to kick the Trandoshan while he was down, failing miserably. As the scaled one rose to meet his attackers the guards, who had been peacefully drinking the moment before, intervened and forced the two parties out of the cantina. Outside, the guards reminded the two groups of the consequences of continued violence, and while the Trandoshan seemed willing to forego his desire to kidnap Garn for the moment, a pointed insult from Perdu had him ready to continue the fight. While Garn was convincing the guards to head back to the cantina with the promise of free drinks, Mondar having some influence over his partner’s actions, began to lead him away from the confrontation. Kes, having no desire to allow the fight to go unresolved, pulled out her bow and fired an arrow into the Bith’s back. The Trandoshan, enraged by the attack on his partner, turned to engage the party once more and received another hit from Perdu for his efforts. Dranic countered with a mighty swipe of his claws, scoring a hit to Perdu’s chest. Kes drew her vibro-sword and finished off the Bith, while Perdu, undaunted by the wound in his chest, leveled a massive uppercut at his opponent. The blow seemed to cause the Trandoshan to freeze in mid-air and slowly, like a felled tree, toppled over and as the body came to rest it was clear that he was dead as well. Char had arrived on the scene moments before the last opponent fell and with a withering look of disappointment towards his personnel, encouraged them to try to keep the violence to a minimum. Perdu asked to borrow Kes’s weapon and proceeded to sever the claws from the Trandoshan’s right hand. Handing the weapon back and tucking the new trophy into his belt, Perdu headed back into the Barvy Harpy and was promptly followed by his three companions. The cantina was already buzzing with the story of the Trandoshan’s death, but none seemed to be aware that the victor of the fight was sitting among them. Guards arrived to question the proprietor about the event and left, apparently content that the situation was over. Sometime later, Char messaged his group and requested they head back to the shop. When the group arrived, Char informed them that he had received a cryptic message that someone they were looking for could be found in hangar 482. The group once again geared up for combat while Garn tended to Perdu’s wounds. Once again, the party headed out, the potential for both risk and reward equally balanced.
Session 16: 12/29/2017 Cyrus’ Logs After we received the message, we quickly made our preparations to storm the hanger and get some damn answers. Judging from the video feed though, there was no doubt in my mind that there were going to be some pretty bad traps, but if things go well, we can probably...procure that ship off their hands if things go well. With Garn’s expertise i’m sure we can prevent them from leaving. When we got there, we saw some tweaked out kids guarding the entrance, didn’t seem like it’d be hard to get them to run off, a good scare from Perdu and Ze would be enough. That is until Garn decided to lead the pack, I tell you, I have never seen something like it. The look on their eyes as they wanted to pounce on Garn and then the sudden realization of the two much bigger folks standing behind him. They probably thought he was some kind of underground mob boss or something. I’m pretty interested in hearing the rumors floating around about our buddy Garn here. Anyways, once that whole debacle was over, I asked MR. LITERAL here to open the door a crack, and so he did, a crack. After much thought of wanting to strangle him, I got on my knees and peeked through the crack. Only thing I could see was the Tarp that was on the video feed, except it was pretty lumpy so obviously there were some things there just for us. Garn was looking pretty excited as he wanted to blow shit up right away, of course that wasn’t what they wanted at all seeing as they would possibly be billed for the damages to the hanger and that is something Char would most likely want to avoid. He was looking a little down so I gave him a pat on the back and some words of encouragement. Afterwards we decided to open the door up since there wasn’t any dangerous looking people or objects in the immediate vicinity, might as well use the walls as cover. Which is what I wanted to do until Garn decided to B-line his way inside the hanger, looking for cover in there. I tried to stop him but as things may have it, we triggered a trap which zaps our asses. Hell to make matters worse Gas soon fell on top of us. Well I say us but it mostly affected me since Garn was wearing something that protected him from the Gas and everyone else was not in the immediate area. The Status of me wanting to punt Garn is growing ever so larger. Once things settled down, these two boxes started making some strange noises, seeing as how we were riddled with traps right from the get go, Garn was going to have none of that. He quickly hacked a loader droid that was nearby and got it to speed off straight towards the nearest box. I swear to god if those boxes are turrets…Perdu jumps into action and makes some makeshift cover from the crates nearby, while shooting at the other box, as he was doing this, three mouse droids started racing their way towards him. However they end up missing their mark and discharging bolts of Ion around them.Afterwards, the boxes transforms into turrets...of course they did. As Kes was making his way to cover, one of the turrets manage to land a serious blow on him, it looked pretty bad but he’s a tough guy, he can walk it off. Char, who followed me and Garn on this side of the hanger asks Garn if he can hack the fire defense systems in the hanger. Seeing as how shit is hitting the fan, I quickly realize that the possibility of reinforcements coming to hit us from behind. Once he finished talking I tell him to close the hanger doors, telling him that they might have requested for reinforcements.In all of the Chaos, Perdu finds an opening and makes a mad dash for the ship, others may call that crazy but I call that good thinking. Seeing as how he can get the guy controlling all this mess. Afterwards I watched Char make his way to the door and shutting it, all while making his way to the other side, leaving me and Garn to our doom. Well...I suppose I can pick him up and use him as a shield if possible. Though not like he’s big enough to protect all of me. On the plus side, Garn did manage to fire off the fire suppressants...so that’s good. While all of this was happening, Perdu was silently making his way to the ship's hatch, to try and take out the attacker that was in charge of all this mess. In the meantime, more mouse Droids were trying to force themselves out of the suppressants, so I blew one up before they can suicide bomb anyone else. There were still 2 more but were quickly dealt with by Kes. Afterwards, the ship started spooling up its engines and the hanger door were being pried open. Garn did his best but couldn’t keep them from forcing it open. As I was dealing with the turrets, I didn’t realize that it had already been open and someone was firing on Kes and Char from the outside. While they did hit Kes at one point, from my point of view, all I saw was blaster fire wildly going off everywhere. Well whatever was happening out there, I decided to chuck a stun grenade at it. Judging from the loud thump afterwards, I believe I got one of them. Once the opening made by Cyrus was created, Char made his way to the other one and did...some kind of shit to him. I couldn’t see it clearly but I saw some electric discharge coming from Char from his hand. At this point I took notice of Char doing some of this weird stuff for some time. Don’t want to jump to any conclusions but this is getting weird. Garn immediately started running to the ship, probably because he saw us taking care of the rest of the guys back here, he wanted to help Perdu while he attempted to wrestle control of the ship from their attacker. Perdu had successfully made his way to the hatch and pried it open, jumping inside and confronting Peep, the slicer who orchestrated this trap. Seeing how small and frail he looked, he decided to let him go. However this proved to be a mistake as Peep let off a electric discharge that seemingly shorted Perdu out. Garn, upon seeing Peep climb out of the ship, immediately started blasting away at Peep, knowing the dangers he possessed.Afterwards I watched Kes charge at the Mandalorian as well, seeing the armor patterns, I figured this was indeed his fight. I wondered if I should help, Kes should be more than enough, but he had Char backing him up. That is until I watched Char pull out a lightsaber out of from what I had to guess, a shadow sheath. Upon this sight I threw my hands up and walked away, things started to make a whole lot of sense now. I didn’t think they were actually real but lo and behold there it was. For now we need to wrap this all up, then later I should ask him about that.I went to Garn and Perdu to help out but at this point I thought everything was done, I didn’t think this Peep fella was any danger to us at all, but Garn seemed to think otherwise. We needed somebody alive to question so I wasn’t about to kill the only that had the most information. From where Peep was, it was difficult not to kill him, but soon after Char used the terminal to bring down debris on top of him. Though we were almost caught in it as well but at least it's over with now. Now that everything is over, Garn went to hack the ship open to find Perdu while I tried to dig Peep out from all the debris. Hoping he’s at least alive. Despite the ship being hit by some debris, I still think with some work it could sell for some good money. Although everyone was quick to think that it wasn’t worth its weight anymore. I quickly correct them, If I had some time, I could look around and get this thing sold for probably 50,000-60,000c, if we repaired it possibly over 100,000c. However…..Char figured it would be in the company's best interest to use the ship for business yada yada. I’m going to try and sell him on this deal again later, like..100k man..100k. I asked Garn if he can stabilize Peep so that he doesn’t die, that way we can get some much needed answers and get a lead on our main man Jad..Jab..Zab. Of course he reluctantly did so, all while breaking his fingers. While pretty gruesome, it did make sense in the long run. Stops him from doing any slicing work done. Though you could easily just tape his fingers together but at this point, wasn’t going to argue with Garn. Also had to hold Perdu back from breaking his legs for what he did to him on the ship.Finally security decided to show their faces after everything has already been dealt with. Char and Kes were the ones at the entrance so he managed to convince them that the Droids had malfunction as well as the fire suppressants, causing a cave in that damage the ship. Kez was selected to make a formal report. End log
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Session 17: 1/12/2018 Season 17 ship log, not sure of the date. I was too damn busy failing my hacking. may need remedial classes. OK I think I have this thing working now. Testing, testing. Yes OK. This is Ships log for, ummm whatever this ship is called, now properly installed and working, and with boosted memory . God its almost like the guy who owns this hunk of junk doesn't want a clean and clear record of everywhere he's been and what he's done. But thats fixed, all navigational info will now be stored here as a backup. Anyway I've been told to make a log as to what the hell happened after that big battle and how it was we ended up in a ship fleeing for our lives, what? Oh sorry. 'Staging a well executed tactical withdrawal' anyway let me take you back to the hanger where there were a lot of dead bodies and Peep, poor doomed Peep. So once again as soon as the action was done the guard shows up. Like seriously right after the battle was over they come in all well armed and armoured and throwing orders around. I mean where were you when people were trying to kill me. You people aren't frecking guards you're cleaners at best. At worst glorified insurance adjusters. Anyway We got called in to explain ourselves for the slight(ly large) damage to hanger infrastructure. I transferred ownership of the hanger and ship into our names and help carry the prisoner (Peep) back to base. I managed to drop him one on a small set of stairs. His head made a strangely wet thwacking sound. I was then told to carry his feet. Upon return to the shop Peep was tied to a chair, woken and had a stim pack applied (properly by me which no one seemed to appreciate) I then offered to remove his broken fingers, straighten them out and reattach them, to the other hand, I mean it would have been so funny. But I was told no. Peep was just hired 'muscle' though he did have/has an issue with Char and our Mando. Something predating my joining of the group. I wasn't paying attention by then because I was hacking the things datapad. He said what they did to him and how he got out of it and blah blah blah. Then told us about a hide out they have on Omwat and that the Mando hide from our searches by taking his armour off which seems like cheating to me. Bad Mando, and dead mando so that fits. Jalk Syndicate was mentioned again. The plan was to lead us into a trap (it worked) where we were to be captured or killed (that part didn't) They had a holding area set up if we got captured and had special orders to treat me good because I have useful and rare slicing skills. I find that odd considering my own reaction to a fellow slicer which is to break their fingers and scare them into never fucking with me again. I might have to update my inter-personal skills. The next morning I went with Cyrus to have a drink at the Cantina. He tried some form of mating ritual that seemed to be working. I tried to apply my skills in this area, I will be allowed to return to the Cantina in a week and must never again talk to the Server Atriba . Anyway it turns out we were all summoned to meet the Hutt boss of the station. So we went to the important areas, it was pretty, well maintained and they had free food. I think I was the only one eating as we waited. We were required to hand over all weapons, and most of us did. Cyrus got caught and had to reach around to help a guard. That was an eye opening experience. please see vid log attached. We then met the people in charge Sorra, the Majordomo and Majorbabe. As Cyrus I'm sure called her. She, a clearly Female droid. Why someone made a clearly either gender droid is odd. Male, some guy. I checked in with Char and am not allowed to practice my newly developing flirting skills. We met the Hutt, she seemed to be giving Cyrus the eye, I flirted back to save him. She laughed at me I think she likes me. Its also possible she thinks I'm Chars pet. There was a lot of talking and politics and dealing about damages and missions. I was examining the architecture, it really was over the top and not in keeping with  space station at all. The conversations finished and when asked if there was anything else I lodged an official complaint about the guards only ever showing up after the battles are finished. I mean in 2 days on the station I've been in 3 fights and each time the guard arrives after all the shooting and killing is done. Never around when you need them. The Hutt promised Malo would look into it. I did ask what the standard rate was to get rid of the guard for a while but wasn't given an answer. As we left Char talked privately to the Majorbabe chick. I thought that was Cyrus's job. Anyway we all split up and did things. I got back to the shop and performed surgery on Peep. I guess I didn't really tell Char what the surgery was for. He thought the cybernetic I had gotten was to help heal Peeps fingers. Instead it was a surge override protector that I modded to send a massive jolt of electricity into Peep at the push of a button. There was no functional need for the cybernetic. But damn its fun. With that done Perdu asked me to help him out. Perdu killed the guys hunting me, he had my back. So I was going to help him. Note he's part of my team now so I would have helped him anyway. But I just wanted to mention somebody actually got into a fight. For me. To help me. This is a new sensation. I think its called friendship. Anyway Perdu needed help with some slicing. To make sure Char and team did not get in trouble I used Peep's data pad and went to the fake mando's pod. Met the fine young men who hang out there and gave them hold out blasters to defend themselves with. I hacked FEC looking for 3 year old HR records and internal investigations, the second part didn't go so well and alarms were sounded. We ran and hid and saw bouncers from the casino come around to kill Peep for hacking them (I did mentioned I was using Peeps tools and signiture. Perdu grabbed me and ran as they got closer. We made it to the turbolift and then the station shook. We were under attack by one big ass ship and tons of fighters. 2 smaller big ass ships and were being chased by guards. I, well Peep, hacked into the comms system and broadcast station wide "Get out, run for it, they are attacking the station, they're going to kill us, we're all going to die. Oh God Mary! Ahhh Ahhhh the fire! it Burns!" so I started a riot and a mass evacuation to cover our own escape. According to the comms I hacked all of this was payback for something Char and Zee did before we joined them. I figured better lots of ships escaping than just one. We got to the ship. I wasn't allowed to shoot anything, Cyrus flew us out of there and I got told to fix the log. I'm sure other things happened to other people but they can add to the log if they like. I'm going to install extra camera's around the ship for ummm safety reasons. End Log
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Session 18: 1/26/2018 Dear Buir, I think I may need discipline classes or to be put around Emroc again to be reminded that I am starting to lack that. I should be better with my temper, maybe it is the flaw of my bloodline, maybe it is just my flaw, or maybe it is I don't really care about these Aruetii in the galaxy. I should get on with this letter though. I don't think I will ever date or marry. That can befall Emroc... Plus I already gave you a son now so we are good, yes? Char will be a good edition to the aliit. My reasoning in this is Cyrus is well to put it bluntly, a man whore and from the looks of it not a good one. He can apparently sleep with any woman, I would presume the women are highly intoxicated, but he cannot charm their proverbial pants off to say the least. We bore witness to this by a stowaway on his ship, Cinnamon? Synthetic? I am lost on her name to be honest because he tends to have a new name and girl at every port we come too and I may have been betting with Garn, the hamster one I told you about, about if she was or had been pregnant and that it was in fact the child of Cyrus. I lost said bet... but it was fine. She was trying to take over the ship, which was amusing to say the least. She did threaten the family of Cyrus. Which as new as he may be, he is less an Aruetii than the rest of the galaxy to me and part of me hopes they would do the same if something happened to you or Emroc. You know his family isn't the same race either. I thought that was interesting and his sister or niece I wasn't sure hd a human boy friend. Though I am getting ahead of myself. There are a lot of things I need to tell you but theses letters and the calls home will not do to give up this information. I have done something disgraceful as to who I am under this armor. But I will speak of that when I see you. I will say that Garn constantly surprises me and even though I do not show it, I do appreciate him. I just keep the fear of me in him to help ensure he is not stupid enough to do his tricks on me. Speaking of which, he seems to be good at his job and reminding me to check bounties on those who we "pick up." That woman, SYNASH that's her name! Well she had warrants and it turn out that she had been lying about Cyrus' family being in danger. His mother cooks rather well though I did feel guilty over not taking my helmet off in their home to eat with them. I am... just not ready for them to know me... After last time... I lost my family I was growing. I can't go through that betrayal again. Garn, yes that is who i was talking about. He looked up the girl's boyfriend just to see if I needed to put the young man into orbit. Another reason I am glad most of our records are verbal. He cannot hack those. Perdu was standing guard while we were inside, Char went out to check on him when a few gang members were coming down the street. I was told to go outside and so I did. They left and Perdu and me followed. You know he is a lot like Char, maybe a little less gifted but still very good. We catch these four dealing out deathsticks to sell. There are children this could get back to so me and Perdu took it to our hands. It didn't take much to beat up these so called 81 Gang members. We let them live and maybe we shouldn't have. Apparently this upset Cryus' mother, I offered her a place at home and help finding work but she didn't like moving half way across the galaxy. I find that so strange. I live and work far from my home, but it is always with me because I carry it in my heart and soul and soon I will be there again. So while they are getting his family to the ship me and Perdu head to the Imperial Bounty Office. Once in it was simple get paid albeit 10,000 less, but I just wanted out and to go do what I wanted. We got back to the apartment that Cyrus' family had been at. It was like, I don't even know what to compare it too. It didn't take us long to sweep the complex and deal with them. The last batch well... Perdu asked if I had any non-lethal weapons, all I could say was my hands. He doesn't seem to understand that about me. I get paid to bring in alive or dead. Dead is easier to carry.  Well more often I am paid to kill people. That is my purpose in life, to end others. Making it back to the ship seemed the easy part of this. As the little rat bastard tried to shaft me out of my room. I got violent... He then asked... He asked about my mother and father. It... I moved back into my room and I plan to just avoid everyone. I have talked too much about my personal life. I have to keep these people at arms length... And I will be bringing them with me when I come home, I think. Depends on them really. See you soon.
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Session 19 Space Date: 20180209 We were once again preparing to leave Naboo. The group and I said our farewells to Cyrus' adopted family, with a sizable donation of credits given to them to help them start over in their new life in the capital of Theed. However, no sooner had we exited the system then Cyrus came down with some kind of affliction. I attempted to use the force to remove the affliction, and he looked quite a bit better. Kes told me later that Garn had been making comments about my sociability, and soundly kicked him in the chest. I know I'm not the most elegant of speakers, but I like to think that I'm not some hermit... Ultimately we set course for Omwat after having a discussion about not returning to Port Tooga. We had obviously overstayed our welcome (at least me and Kes have). I took the time in hyperspace to begin refreshing myself in Form III, I have a feeling I will need to regain my proficiency in short order. I also began showing Kes some of the basics. Once we arrived in the Omwat system. I asked Garn to scan for life forms, and any other interesting things. Garn found a distress beacon coming from roughly the same area as the coordinates we were given. We also found a structure in orbit around omwat, which turned out to be imperial. We avoided it on the way down, no need to poke the bantha so to speak. Also, apparently there is a huge city on this world, although the inhabitants don't seem to be quite at the same level of technology as us and  the city was located on the opposite side of the planet from where we were headed. Interesting, but weren't here for tourism, and so headed straight down to the coordinate location. From above we could see a small ship that had crashed. Kes and Perdu suggested that they drop to the planet a bit further away from where we land and scout out the perimeter. It made sense, so we did it, dropping them at a set of 3 huts at the coordinates. Cyrus landed us safely, and then began coughing up a lung. Garn did an examination and then wanted to keep Cyrus in the med bay. Cyrus refused, insisting that he'd be better in his room. Garn subsequently quarantined him there. Meanwhile I exited the Royal Gambit and approached the crashed ship, fully armored. I was quickly approached by what appeared to be a human in less than stellar shape, obviously the survivor of the craft. He introduced himself as Ka'el Antares, and I swear he had something of a Corellian accent (later confirmed with a discussion between Garn and himself). Meanwhile Perdu and Kes closed the gap and got the drop on Ka'el. While I had some reservations about taking Ka'el with us, I can't leave a person in need abandoned. So I invite him to join up with us. After this exchange, we decide to go investigate the three huts again, noting that one of the huts seem partially destroyed. Searching through the huts yielded no real fruit, until Ka'el revealed he had already been through the huts and offered up this weird note he found. After reading it, I found that it was from my old master, Za Gostan. He left a hidden message in the code we had worked out at the bottom. Garn, still curious, performed a scan for metals in the area, discovering a cache a little to the north of the huts. It was then we heard what sounded to be a cross between the screech of a giant bird, and the growling of a bear. Not wanting to be outside the ship for this thing to attack, we quickly vacated the area, getting up on the ship. As we took off to high atmosphere we caught a glimpse of a gigantic beast. The beast, none too happy that we escaped, chucked a beam from one of the huts up at us, barely grazing us causing light damage. We stayed elevated in low orbit, monitoring the beast to see when it leaves. Once it did, we went back to the surface to exhume the buried 'treasure'. Kes apparently drew the short straw and dug out the object while Perdu kept watch for the beast. Meanwhile I took the time to decode the message from my Master, discovering a set of space coordinates! Kes barely got the newly excavated box out of the hole when the beast returned. The group helped get everyone and the box back on the ship, before Ka'el took us out, leaving the beast far behind us. Once in space, I convince the group to go to the coordinates left by my master. Garn punched it up in the astrogation computer, and off we went. An uncharted planet awaited us at the coordinates. Reaching out to the force, I found a place calling to me and directed Ka'el to take us in. There was a clearing waiting for us at the location I felt. We quickly found our ship surrounded by these weird rabbit like creatures, which we quickly found were drawn to electricity. We powered down the ship entirely giving the creatures no food source, and they quickly dispersed. I felt the presence of my master approaching, and then emerging from the woods surrounding the clearing. I felt, I don't know, maybe joy, at knowing he survived. We greeted and he offered what little hospitality he could back at his place. The group followed and we entered a make shift shelter. Za offered some homebrew alcohol he made from the local flora, and Garn, without a second thought kicked the entire cup down into his gullet, basically passing out almost instantly. The rest of the group was fairly uncomfortable with my master. Understandable since most people think force users are some kind of demons, or extremely dangerous. Food was offered, and only Ka'el and I partook. It was quite good, if not a bit different from the normal. Kes and Perdu excused themselves, needing some space. Meanwhile, Za discussed with me that apparently I am being sought after by an inquisitor. Not entirely surprised at this point, but Za seemed to think it was from the initial foray onto Naboo all those months ago. This just doubly reinforces that we shouldn't go back to Port Tooga. Ka'el offered to take Garn back to the ship while Za and I went to go meditate. It felt like old times, and as we meditated, I finally achieved peace and was able to commune with the force, feeling the living force flow through everything around me. Afterwards we returned and spent the night. In the morning, I bid my farewell to Za, and headed back to the ship. Once all were aboard we took off into space, setting a course for Kes' Homeworld of Myrkr to meet my new family.
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Session 20: 2/23/2018 Ka'els Session Journal -With a final glance at Char as he nods, Ka’el looks from him to the console of the YT-2400 as he pushes the throttle open. The craft screams skyward breaking through the atmosphere revealing the dark of space. As we put some distance between us and Arbar the crew of the Gambit decides to plot out our route for Myrkr. We decide to make a stop along the way to refuel and restock at the swamp-water world of Mimban. There is a palpable air of tension in the ship as each seems to keep to their own. The Mandalorian eats and practices non stop for most of the journey. Its mind seemingly occupied elsewhere with the upcoming arrival at Myrkr. Char keeps to himself practicing the force, some ancient religion, and in his free time tends to Cyrus, lets hope no infection spreads. The Drall, Garn has been patch taped to the couch in the lounge by Kes for some reason, I dare not ask. As for Perdu, he remains elusive about the ship keeping to himself. After a few days travel we arrive in system at Mimban. Pulling into bay 13, the local docking-auth greets us. We manage to set up fuel and supplies plus a few extra entertainment holos for the ship as the existing ones were getting quite old, even managed to save the Gambit almost 2000 credits in expenses due to my dealing. On a side note Char wanted a cred cleaner, i tried to take care of it but no luck though. After a few hours we break into space once more. -WIth but a push on the engagement shift, lights of stars that were once dots become streaks of light then a shatter into a tunnel of swirling blues and white as the craft enters hyperspace for Myrkr. Blasting out of light speed over Myrkr, we are immediately hailed by three Gauntlet class star-fighters. This don’t look good and i go white knuckle on the controls ready to blast our way out. Kes steps up and clears our way to the planet after exchanging a few words, though she seems hesitant about actually landing after getting permission to do so. Char urges us onward and we make our way to Hilliard City on the dark side of the world. We glide for several minutes over the massive forest belt encircling the planet eventually seeing the glow of lights from the settlement. The YT pulls into a bay designated by docking control. All seemed on the up and up for now yet we happen to notice a Soro3000 docked a few bays over. Ya don't see those too often outside of Hutt space. We spent the night on the Royal Gambit as Kes was convinced we would be eaten if we slept elsewhere. Gazing out the view port at the city i was skeptical but won't argue with an armed Mandalorian who already seems on edge being here in the first place. That morning we make for the speederdrome in order to procure some transportation to a specific location Kes kept to itself. Our journey was … eventful. -Rounding the corner near the speeders shop a group of six armored ganks face off against us. Stepping forward silently they seem most interested in Perdu. A raised blaster set to stun shatters the few moments of silence that eerily preceded the meeting.. I'm not sure what happened there as the whole moment was somewhat surreal. We all stepped towards the speeder corral ready to get on the way when a group of Ganks bared our way. I recognize the group as hailing from the Redmasks. They are a merc group out of Huttise space and for some reason they had beef with us. Im sure i owe them money. Needless to say something went deadstick as Perdu pulled his blaster up blasting away on stun. Char maneuvered between Kes and Perdu for some reason, probably seeking cover. I on the other hand decided to try and conceal our escape as six on four is bad odds. Well that didn't go as planned as Kes stepped up beheading the leader of the group, perdue firing away and Char using what he said were shock gloves. Frankly i have never seen shock gloves blast out lightning, it was strange. The six were now three and wisely withdrew. Eventually i gleaned from side conversations that they wanted to abduct Perdu, wha? I’m expecting my face to show up on bounty boards any minute now.. Just by associating with this crew.. way to go Ka’el. We eventually get the speeders and got our asses out of the city towards Kes’s home. -Arriving in the secluded sanctuary of clan Ordo, we are greeted with food, fire, ritual displays of Mandalorian culture and  a revelation. We arrived at the Clan Ordo home of Kes’s family. Kes’ brother greeted us when we first arrived with a blaster shot at the foot of our bikes. Needless to say Kes repaid his hospitality with a well placed knee once it was able to get to grips with him. Interestingly enough we were greeted by her Mother Sinta and Brother Emrok in the main hall sitting foyer. Apparently the removal of helm's is something important in that culture and i was grateful to at least experience the event. I was very surprised to see that the human Mandalorian mother had in fact two children who she adopted. The revelation to me came as Kes removed her helmet and i finally can call ‘it’, a She!, she's a Zabrak like her brother.I managed to get my nose bloody asking to many questions that I later learned was a good thing? ,how strange. The evening was not to be over so simply though as we had dinner later on after some rest. The son Emrok was to test our companion Char in his martial prowess. The mother kept mentioning that he would fight as he was naturally. This reference seems to get under Chars skin yet i'm not sure what she referred to, something to do with these lizard like creatures in the home. The duel began shortly after our dinner, the Mandalorian son standing face to face with Char, both with long blades drawn. This was a sight to behold, as the Mandalorian struck first with lightning speed, yet char was faster as in one motion he used the momentum of the Mandalorian taking him from his feet to the ground with his own blade at the man's neck. The fight was over before it began, Char’s mastery of his art was evident and impressive. -The night ended with quiet conversation about the events that just transpired...until tomorrow.
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Session 21: 3/9/2018       Everyone was settling in after the Mando ritual combat and everyone was sitting around listening to the rain outside. Bored, Perdu walked outside and scanned the area outside the compound wondering if there was decent hunting in the area. Inside, Sinta was requesting the group to do some chores around the house to earn their keep. Char and Ka’el went down to service the generator while Kes headed out to the dock to strip some boats. The Gank decided he would be most useful by hunting down some live game from the surrounding woods.      Once far enough out in the woods, Perdu found some tracks belonging to a group of large four-legged predators. His interest piqued, Perdu radioed back to Kes to get some information about the beasts. Kes was less than helpful so he decided to avoid them entirely. Taking a course that would lead him away from the direction they had headed, Perdu continued his hunt.      About an hour into his hunt, Perdu noticed that something was amiss. Although relatively quiet due to the rain, the forest had gone eerily silent. A large snap in the distance told him everything he needed to know; he was being hunted. Surveying his surroundings, Perdu located a tree that would be a suitable fighting platform should the need arise. HE quietly started moving away from the direction of the approaching predators. A low growl rumbled from multiple directions and he realized that the tree was probably the best option.      Perdu easily vaulted up to a stable position high in the tree and observed as four large hairy canines approached. The hope that his elevated position might persuade them to go away was quickly lost as the hounds worked themselves into a frenzy and prepared to attack. Not waiting for them to find a way to assault the tree, Perdu drew his pistols and unloaded on the closest one killing it instantly. The other three gathered themselves to leap at the Gunslinger.      Perdu used his comm-link to inform the rest of the group that he was fighting some hairy dogs, but he felt that he could handle them. As he closed the channel, the first animal leaped but failed to gain purchase on the tree and fell back to the ground with a yelp of pain. The second, however, was able to leap up to Perdu’s location and took a swipe with his claws at the precariously balanced Gank. Attempting to avoid the attack, Perdu lost his footing and fell to the ground.      The battle was quick and brutal, Perdu taking multiple bites from the animals but able to put them down one by one. Once the battle was over, the rest of the group arrived and surveyed the scene. The sound of more low growling from the area told them they should head back to the house as quickly as possible. Char quickly healed Perdu of his injuries and the group took off at a full run.      They were attacked by another pack before they could make it back to the house. Char cut one of them into multiple pieces with his lightsaber. The others were having difficulties due to the lack of light, but eventually the canines were all dead. They quickly retreated to the safety of the house.      The group had a brief discussion about the beasts, known as Vornskr, upon reaching the safety of Sinta’s living room. Evidently, they preferred to hunt Force users and the group wondered as to why they might have attacked Perdu. Over time the discussion changed to lighter things and the party relaxed, waiting for dinner to be served. Suddenly the lights went out and a moment later the sound of breaking glass and laser fire could be heard from above.      Everyone scattered for cover and those with the ability scanned the area outside the skylight for the source of the shots. Both Ka’el and Perdu noticed 3 individuals in black and gold Mandalorian armor on the roof, continuing to assault those assembled in the room below. Emroc was hit and was dragged to cover by Char. Ka’el took one the armored men with his blaster, and Perdu killed another, his target falling through the skylight to hit one of the boulders around the fountain in the middle of the room. Sinta finished off the last of them, and seeing no more enemies, Char went to get the lights back up and thus illuminated the armored men could instantly be identified.      The attackers were of Clan Varad, and now lay dead on the floor of a house belonging to a rival clan. As the party wondered about the reason for the attack, the sound of Vornskr came from outside. Sinta commanded the group to take up positions to defend the house and they all complied. Kes suggested the most defensible position would be the bridge and the group moved out.      Once positioned the group prepared to repel the Vornskr. They soon noticed a group swimming across the lake with a pair climbing over the roof of the garage. Each member of the group picked their targets and they beasts died. Char found an opportunity to show off his abilities, frying a Vornskr with lightning from his fingertips. The battle ended quickly, perhaps too quickly…….
Session 22: 3/23/2018 Dear Buir, The thought did occur to me that I shouldn't be writing you a letter with you less than a quarter mile from me but this makes it easier than actually keeping a journal, I am rather sure you keep all of this anyway. Now back to subject. Ka'el got the speeder fixed, he was rather excited about it, looking back on it that was a good thing. Though I cannot believe my Vod missed at seeing things, maybe there is something on his mind or maybe its the creatures here, I don't know. When that red and black Vornskr showed up I thought I was staring at my childhood nightmares. But calling it Dha Ne'tra may have been an oversight. Ka'el took the speeder out and began firing at ones in the water but saw the strangest thing. It was carrying a ysalamiri. Like they knew what they were doing. Also remind me to look into the phrase, Going super saiyan, Ka'el said it and it was just a strange saying. Back to the battle it was hard and felt like it was never going to end, even worse when I was bashed in the head but I at least caught the show of Swiss Vornskr. That was the fun part, the next part was not. Perdu got hit a few times and it wasn't looking good. But that wasn't the kicker. A boulder being thrown at us, who dose that? Then Ka'el put a hole in your roof, don't let him blame Char. This was about the time that I saw a shape, I never thought Emroc would lie and that shape told me he wasn't lying. I have never seen something so big. Never have I felt the need to fight so hard, I can't say the same for my partners. I am still annoyed over slitting it's throat and the fucking thing running off! They let my new comforter get away. Tell Emroc I'll pay him for it if he goes out after it. It should be dead anyway. To be honest I wasn't sure Emroc and Char would hit it off, I am glad to see they can bond a little. I know we haven't had the best time here but I feel he brings something to the family. Plus he can at least fix things with little to nothing. And just when we thought we were heading off to work! Nope we can't have that. There was gas in the ship, ship was fucked up, everything was fucked up. The messed up the consoles, engineering is damaged and two of our people are gone with some group of idiots to Nar Shadda. Can I just stay and eat cake now?
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Session 23: 4/6/18 "WHAT! in the Feck!?" --Ka'el glances over the busted control of the Royal Gambit then looks to Char witha perturbed glance as they take inventory of what is needed to fix the ship-- Arriving back at port the Ka'el and Char were greeted with a vandalized ship. Some one wanted to send a message to our crew. In addition two of our crew members are missing. Garm and the ships Captain, whom were apparently kidnapped by the same gank crew we layed into a few days ago in the city. Working as fast as we could we raced out to find replacment parts and managed to find all of what we needed in just over 2 hours. A bit of extra coin and a wink from yours truly goes along way. Afterwards we reteund to the ship and began the ardous process or removing the damaged components and replacing with refurbs or new.   While Char was making repairs Ka'el attempted to barter out some goods abandoned at the space port but to no avail. The salvage merchant wanted to much for the abandoned load and we had to pass. After some time Char called for Ka'el and our jurney off world began, but we had one more thing to do. With trepidation Ka'el started the ship once more expecting a massive power back surge from the adhoc repairs but he became at ease as Char showed his skill at mechanics getting us operational. With a wink and a nod, Ka'el took the Gambit vertical and rolled it over cruising towards Kes and Perdu back at the clan Ordo compound to repair the generator. ---Engines growling low as the gambit hovered over the compound, Char and Kes trudged towards the damaged generator in order to make repairs befor leaving--- Arriving back at the ordo compound we picked up Perdue who had been acting strange since our encounter with the creatures. Char and Kes were off galavanting once more in the forest to make repairs on a generator. The repair was completed and all seemed ok, yet Perdue seemd more and more distand as if some burden sat on his mind. He was not a talker normaly but now its like he was not even with us.  Upon completing the repairs, we all gave our farewells to clan Ordo and Kes's family in traditional mandolorian style.. thanks but no thanks.. This time Ka'el relaxed in the pilots seat pulling the Royal Gambit once more into a vertical climb and opening the throat on the engines giving them a bit of running room. The ship rumbbled sligtly at the atmospheric turbulence but soon we broke from the blue of the sky into the stars... ---ATTENTION ROYAL GAMBIT.... ...THIS IS AN IMPERIAL INTERDICTION PATROL.. COME TO A COMPLETE STOP ... ...PREPARE TO BE BOARDED...---  Collectively all four sphincters on board clenched.. it was quite audible. An imperial Vigil class corvette was in orbit over Myrkyr and was waiting for us as it aparently alrady had a hull signature profile. The situation was dire and every one " had a bad felling about this ". The Vigil was an assault craft, it far outclassed the gambit in all areas except one... speed.. and speed is life. Ka'el decided that was his angle, not waiting for any other discussion or options  he barked out for everyone to grab thier "oh shit" handles and hang on. Flipping the turbine safety govenors off, he quickly overode the security protocols on the ships main sublight drive in order to sqeeze every ounce of power and speed out of them. He rolled the ship quickly over giving the Vigil a clear shot of the Gambits ass. Driving the thrust rod forward the ship roared to life drowning out any conversations onboard as the sublight drives screamed above capacity. The hull of the ship groaned in protest at the forces being applied to it as bulkheads buckled and wiring burned out but what was once filling the view sceen of the Gambit was now but a glimmering point of light behind it and getting smaller. Quickly flipping over the power distributor the engine tone changed from sublight to light speed, blasts of white and blue filled the cockpit as the ship broke from reality into hyperspace. ...Next stop...Tansarii Point Lets just hope they dd not get a hyper jump reading on us...
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Session 24: April 20th, 2018 Dear Buir, We stopped off at a station to refuel, do this or that, I spent a little more time drinking than I think I should be. Perdu up and vanished, normally I wouldn't mind going and hunting down my strange adopted family but his note said not to and I am starting to get tired of hunting down "friends". Whatever at this point, maybe I should start just calling them all Areutii and ending my feelings at that. Onward to Nar Shadda, I suppose. On planetside, our smooth talker, our sweet summer child striking out every chance he gets, it was great to half watch while I kept point on my own. I caught the look of a large human, human I think, eye patch, seemed to be watching, and I slightly want to just punch him in the face over it. Then a skinny little Nautolan, is there something on my armor? A kick me sign Ka'el put on me? Heading for the closet cantina to hire help it wasn't too bad, saw like four Bralor, made me feel a little more comfortable, nice head nod greetings and moving on. Finding a table and sitting down was okay, order a black ale, now I understood why they were here. Sitting around and waiting for leads, not my idea of a great night to a good heist. So then you know that skinny Nautolan? Yeah well he strolls up and there we are. I am half paying attention to what he wants and what he is saying and Ka'el has him sit with us, which is fine puts him closer to me to hit should it be needed. Until I glance over and his slicer gear falls out of his sleeve, there is a part of me that wants to pick it up and pocket it and just wait. He said name, Zum, Zoom, Zunn, or was it Zune, not sure at the moment its been a rough night. The little rat bastard is working with the casino... Captain is held captive. We started making a slight plan when some drunk stumbled up and nearly shoots the big human one, his name is Bash, I think. anyway, Bosh takes the gun the drunk gets confrontational so I employed Mandalorian meditation techniques to help calm the man. Basch caught him I was slightly annoyed. Back to the task at hand and listening to the slicer talk, he worked in the cyber security department and the rat took over his job and made him obsolete. I am not sure what else was talk about, I was mildly occupied with something and just so you know, I am going to cut off each and every one of his horns and attach them to my helm. Don't tell him. Emroc took a bounty out for me. So nice of him. Every single one of his horns on my helm, that's whats going to happen. Some Quarren named Xchantal is the mark. So this will be fun to fix. The task at hand now find the captain and murder the rat. That's all I can think about. Everything was fine... Fine until we got close to Cyrus... Then there was a huge Gank and soon after that even more Gank, to many Gank if you ask me. Talk them down after a good fight. Then Cyrus... Getting back to the speeder, we get in, I tell Char I'll handle the talk with his family. I feel its my job too. Though if Ka'el doesn't kill us first with his piloting or well lack of piloting... I swear I saw five years flash before my eyes. I really can't wait to be back on the ship.
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Session 25: 5/4/2018  From the illegible scribble of Zunn's journals Red Mask called, asking me to come back in. No way in hell! Not after the beating I got from his goons after that last job that... didn't go as planned. I lied to buy us some time. I was nice enough to send the speeder back though! After ditching the casino speeder, the Royal Gambit crew brought me back to their ship. They really need to beef up their security on that thing. Tracking it was waaaay too easy, and I don't want to leave a trail leading Red Mask to me. We managed to sneak their friend Cyrus’ body onboard and decided that it was probably best to get off-world. No telling how long before that gang of Gank thugs comes hunting for the people that just busted up their hideout. Char healed up my wounds while we jumped to some place they call “The Wheel”. Some sort of pit stop with all kinds of neat stuff to distract from the fact that you're on a big hunk of durasteel floating in vacuum. Kes got a message from her mom or something. Apparently some guy with burnt skin is on the lookout for her.. Great choice on new friends, Zunn. Not only are we wanted by Red Mask now, but there are a bunch of other bounties all over this crew. Arriving at the wheel, Ka’el manages to talk his way into getting us clearance to land...barely. The port is weapons free, and after much howling from our Mandolorians we disarmed. But Kes decided that wasn't good enough and called Station Security to see if Bounty Hunters were exempted. Finally some luck because they got the clearance. I feel safer now. Looking for a credit cleaner, we stopped at Tau Electronics. The Duros shop keep tried to screw us, but his Grand buddy walks in right then announcing he has super cheap cleaners and we buy one direct. Kes gets some info on her bounty (a Quarren), and we head over to an Aquatic bar. Finally! I haven’t swam in years! Ka’el and I go in, him in a scuba suit. We try and mark the Quarren among the crowd. Char offers some advice on how we could get the Quarren drunk when we find him. After chatting with several patrons, Char and Kes contact some informants and identify the target. I dance over to him (all female eyes on me, of course) and start chatting to him and his lady. I buy them a round after we finish tangoing. I pitch the idea of getting out of here to bet on some “rigged” races, After a lot of hesitation, Ka'el swoops in and silver-tongues them to leave with us. Meanwhile in the hall, Kes and Char set up for an ambush and knock the Quarren. His lady friend runs screaming, but Kes clears it up by announcing she's after a bounty on him. The crew decided to go turn in the bounty, but all the excitement (and drinks) took it out of me. I headed back to the ship to relax and maybe set up a back door into their systems or two... Just in case.
Session 26: 5/18/2018 --Getting Funky in Here-- The next day we realized our ex captain Cyrus was still in our cryo-locker on board the Gambit, so we had to do something about it. We looked up a few places that may have proper cryo facilities and found a place called Peaceful Passings. Headed down to the commercial district on the wheel where this place was located and passed through a drink den. Everything was looking up and up and i had a good feeling about things… was I wrong. Of all the places this side of the maw who else happens to be here, Jax. My old partner Jax Zandro whom we left on different terms lets say. Any how I tried keeping a low profile as we moved through the den but to no avail, almost running into the serving droid and it scolding me drew a few gazes my way and lo and behold. He had a few of the Redmaws with him. It just got better… Long story short we exchanged a few veiled words and I introduced him to my associates Char and Kes. I agreed to pay him back for the items i “borrowed” and gave him “my” comlink. In fact though i gave him Kes’s .. She has a certain way with -s- words?? We parted ways and made it to peaceful passings and without further issues managed to arrange full services for our companion Cyrus with delivery to Naboo to his family. It cost a few thousand credits but i suppose he was like family to Kes and Char and i know what that's like. --Hunters Hunted-- During our time on the wheel as we were making our way back to the Gambit, Kes looked up Jax on the bounty boards and was shocked to find herself on the board with a bounty out of Nar Shaddaa. This is bad, as a guild hunter with a mark is no longer in the guild. This has to be a mistake we thought until Kes also found us all with marks. Zunn quickly encrypts all our coms so we can talk without alerting everyone. We rush back to the ship hoping peaceful passings is on the way to get Cyrus. After all is taken care of for our fallen companion we quickly swindle our way out from berth into open space. A bit of silver tongued talking got us through normal departure procedures rather quickly without raising too much suspicion. We jump..and the day just gets worse… --Whos running this Shit ..um.. Ship..-- As we are making .75 light all of a sudden the warning light flash up on the console and we drop out of hyperspace in an emergency stop. Something is wrong with the nav systems but later discovered it was the entire ship's systems. Some kind of AI in one of Chars devices decided it was time to muddy up our escape. Things went a bit deadstick as it took control of the vessle and jumped us towards a unplotted ringed planet. The planet was covered in swamp and jungles we could see as we got closer and flew over the landscape. Our sensors picked up a lone energy source on the planet and out AI guest navigated us towards it. We landed a distance away and began hiking on foot to this apparent destination we were instructed to go to. This is getting more sketchy by the moment but i trust Chars judgement.. So far.. --End session--
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Session 27 Stardate: 20180601.0700 Click was the sound made as the Gree datapad clicked into place on the alien console. The entire area around the gate began to come to life as power gathered quickly. Looking at the display, both Zunn and myself were surprised as a being appeared on the display, and after a brief exchange of greetings on our part, replied with RUN in basic. We quickly made our way to the bottom of the ramp leading up to the console, just as the gate shimmered and changed dimensions, allowing a massive war droid to exit in an obviously hostile way. Basch quickly took cover, but the swampy environment coupled by the surprise ambush caused him to slip and fall into the muck, arousing a local creature and causing it to attack in annoyance. Kes and I moved to engage the droid in melee, myself landing two solid blows with my lightsabers, damaging one in the process from direct contact with the droid's energy shield. Kes also managed to deal significant damage to the droid, even though its protections were formidable. Ka'el took cover on the far end of the platform, taking potshots at the droid. Meanwhile, while the droid was distracted with continued attacks, Zunn managed to make sense of the console and reduced size of portal to half size, cutting off the droid's serendipitous retreat, and preventing other such hostiles from entering the fray through the portal. I had attempted to use the force to move the droid away from the gate, but had maneuvered too close to a power relay and was shocked for my trouble. Basch, finally recovered, shot again, but the droid was alot faster than it looked, even as damaged as it was. However, the barrage of blaster bolts opened up an opportunity for me to close the gap, letting the force guide me, I slashed across its legs horizontally, using the momentum to spin in place and then slashing vertically while leaping up, neatly cleaving the droid's chassis in two, leaving the former war machine a smoking pile of rubble. After the fight, we took a moment to catch our collective breath. Zunn, after being coaxed back into reality from battle shock, continued tinkering with the Gree computer console, finding some coordinates matching where the droid came from. Meanwhile I investigated the smoking ruins of the droid, finding some kind of self-repair technology (must investigate further). However, our reprieve was short lived as the gate reactivated with an ominous red glow, and we could see more silhouettes through it. The party decided it was the better part of valor to leave, rather than continue to poke the hornets nest. On way back to ship, Basch overheard some creatures in the swamp. We moved to avoid, with Kes leading the way, but due to a slight miscalculation, the party drew attention of some ant looking creatures. We ran for the ship at this point, myself leading the way. Although in my haste I found myself traveling much faster than my cohorts, some of which had found themselves mired in the muck. I used the force to pull Ka'el and Zunn to me while Kes and Basch slogged through the swamp. Finally arriving at the ship, and getting up into atmosphere, we head over the gate, but then detect an incoming ship shaped like a disc. We land back on the planet with some fancy flying by Ka'el, and power down to observe. Although, as the ship appeared to be bee-lining directly for us and not the gate, we powered up the ship and then made a daring escape. Ka'el made some kind of crazy maneuver that had us peel through the atmosphere from 0 to 5 velocity. Zunn had used the time to calculate the jump to those coordinates that he found, so we jumped to them. upon arrival, we found ourselves in a region of space with a whole lot of bizarre looking ships and one planet. The ships moved to intercept including several smaller ships that we could only assume were hostile. Not even stopping to comm to the fleet, we calculated another jump and ran away to Dellalt, our original destination.  We arrived after a week in hyperspace, with our new ship name "Star of Kala'un" in place on the fake transponder we acquired on the wheel. On approach, Ka'el talks us in and past the docking inspection with our new slogan "We Go Where Opportunity May Be At!" I remain unconvinced that is the 5 star slogan we should be using, but it worked, so I'll take the victories I can get. We are racking up too many foes and far too few allies.
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Session 28 June 15th, 2018 From the illegible scribblings of Zunn's journal What a weekend.. Having landed on Dellalt, Baschey-boy filled us in on what we'd need to know to get in touch with the rebellion. There's a special holonet site wherein if you post the right type of message, you can covertly signal that merry band to a little meet-up. Some silver protocol takes care of it, so eyes were kept peeled while on land. Basch stayed behind to send a message; We would be at the Seaglass Cantina should any freedom fighters be looking to speak with us. We headed out to the watering hole. Just outside the hangar, some old man stopped us. He was pissed that we didn't deliver his shipment of seaweed. Before we could make sense of it all, he shoved a purchase order in our face and told us to deliver it to his address. Char and Kes recognized the logo. It belonged to Clan Varad. I guess they are some rival Mando crew. They all seemed very concerned, so I acted concerned as well. Concern! Our Mandalorians figured it best to shoot them up before they got a chance to blast us first! Passing by a terminal, I sliced my way in to have a lay of the city. I checked out the bar (checked out as a dingy bar) and the old man's address. Turns out it was another hangar. It looked legit enough; dock workers, crates.. Not the ambushey looking kinda hangar, but a real actual business hangar. Char seemed kinda paranoid about it all though, expecting an attack. Thinking we may be looking waaaaay to much into this, Ka'el and I decided to go talk to the man again. Kes and Char stayed close by on backup. Turned out the old man is just either senile or somewhat racist; He just figured because Char and Kes were Mandalorian that they worked for the company he ordered the seaweed from. Big misunderstanding, but it inadvertently tipped us off to keep all eyes peeled for the rival gang. I pay him to remain silent about the mixup, and we hop on ol' piss smellin' public transportation to head down to the cantina at the other end of town. Unfortunately, it doesn't go into the more.... urban.... areas so we walked a few blocks down some busy streets. NOT BUSY FOR LONG. Way to quickly, it clears out and goes quiet. Engines then roar, and down an alley way a little gang of swoop jockeys started heading our way. We all pull out our weapons, but Char just reaches out a hand and sends a speeder flying at them. He used that thing the Jedu....Yedi...Jed-ee used to do I guess. Needless to say, it freaked me out. Ka'el kinda yelled at him to be more subtle in his actions, but he did save us.. So thanks Char! Using my great intellect, I quelled all potential witnesses by yelling out about "those damn faulty speeder repulsers!". That way, they'll just think it's a mechanical thing and not mystic voodoo witchery.  Anywho, a little mousedroid bangs into us and motions us to follow it to a silver protocol droid. Contact, baby! We head into the bar and meet with the Wookiee lady (I think.. it's hard to tell with all the fur covering the key areas) Grawlu. We call Basch to come meet us. While Char demonstrates his "abilities" to the rebel and her droid, Ka'el partakes in some healthy gambling. We arrange to meet with some higher up rebellion people to see if we can come to an agreement on service for protection from our substantial bounties.  We grab some REAL food on the way back and perform some regular maintenance on the ship. A security sweep comes up clean except for our Navicomputer. It seemed someone has had a program or something tracking us for awhile now. While working on it, it kinda sort explodes. Concussed to high heaven, I head to my quarters and sleep it off. Ka'el tries to find some cargo to make some extra scratch for us and has a shopping adventure to buy Kes some figurely clothes to go with her new undercover diva personality.  During that time, the silver rebellion droid drops of a datastick with some coordinates. Probably to our meeting with the big cheeses. But theeeeen Kes gets a comm. Some evil looking guy has Kes' family hostage and calls us out to come back to her home. Sorry rebels, but family first right? 
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Session 29: June 29, 2018 Dear self, Writing Buir at this moment seems like a strange idea, mostly due to the fact I don't know how this is going to end. The basic plan, land on the planet, get speeders, get to the compound. It wasn't the most well thought out. It wasn't the most well planned out, but it was what he had to work with. Though the only change made was going to house first, I wished we didn't. I regret going to see the house. Though begin in the city wasn't easy either, people kept looking at Char with glances. I think it may be due to the attack of my home but I don't know and right now I can't worry about it. The house was wrecked, it was worse than I thought it would be. The garage was empty save for two burned bodies. I pulled their chest plates from them, then moved closer to the house. It was like the stories of war my mother told me about. I just never thought I would see it like this. Ship cannon marks on the house. It was at least over and quiet. The house was like a ghost town and it creeped me a little, but I had to press on. Can't let the others know something is wrong. Moving into the house was a walk in the park, nothing was left untouched it seemed. We really need to stop pissing people off... After a sweep of the house, I found six more corpses and pulled their chest plates to get them together for if we come back. Taking the southern route to the bunker seemed the better choice. Maybe they would think we would take the easier route to scout out. The entrance looks fine to me. I was getting ready to move from here to the back entrance once the group caught up. Sunn said he saw some sort of sensor on his equipment. I didn't think much of it, I really should have. We wouldn't have been ambushed by the Imperial probe droids. Though I took one down after Zunn got a good shot off. Char fixing it where another droid hit the another that popped up. Once all of that was settled we moved into the bunker, must have been some bad shot from the droids as when we got into the bunker I could hear the cave caving in outside the door. Coming up with a plan on the fly might be a horrible idea but not like we have much choice. Trying to go slow wasn't easy not with Ka'el seeming to panic and push faster than I liked. Zunn was shocked by something which was great. Not half as great as him going round a corner and getting spotted by a Gank. Because that's what we needed. Most of the terminals were smashed but leave it to our little technophile to get something working. A few cameras and then he killed the lights. Its go time now.
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Session 30: July 13, 2018 ---Ka'el has a bad fgeeling about this-- From a side hall a group of four Armed Ganks advance on the party weapons at the ready. Char readies his saber, Kes is ready to rock and Ka'el Thinks twice about this predicament... With out warning blaster fire fills the room. Blaster bolts ricocheting off walls and armor like a mad cacophony of colors and sounds. Ka'el loses sight of his companions as he dived head first behind a pice of furniture. He wonders a breif moment were is Zunn?, unable to hear the muffled cries for help from within the locked console room. A flash of mischief strikes Ka'el as he pulls a a random pice of droid part from his belt tosses it at one fo the closes Gank warriors.. he yells.. "THERMITE!..". THe part clearly only meant to distract the warrios in order to give his companions a moments purchase in the battle to get the upper hand. Ka'el gets blasted bakc beghind the furniture he was originaly hiding from as the Gank he hit explodes ins blinding flash.. all he can wonder is "What the hell did i just throw at him!??" and thinking to himself he was carrying that alll along, not realizing that "luck" was on hsi side as his errant toss hit an actual live grenade on the Gank, causing more mayhem!... ----Its a Mando Thing, you just wont understand--- Storm Troopers form the left.. Storm troopers on the right... and Some funky Troopers in black and a Scout... All taken in by the Mandolorian Warrios in a split second, More than enough time to asses where the most damage could be dealt. With a leap of skilled prowess, the four closest stormtroopers who probably thought they had the armored mandolorian pinned soon came face to face with unabated fury.  Kess' blades flashed form thier sheathes, the mandolorian spining in arcs and feints through the squad of stoorm troopers, in an almost mesmerizing balet. Each attempted to fire thier weapons at where they thought the assailant was .. each only strikling empty space as it passed. In the end thier efforts were in vain as the whilwind of steel ended past the troopers, leaving four white armored forms of the Stormtroopers on the ground with fleeting thoughts, if thier life choices were correct... Kess , using her momentum, tries to take the battle into the reach of another Imperial, but unfortunately  with a Bone crunching shock, the Mandolorian catches a pair of Stun rounds in the back form the other Stormtrooper squad and falls to the ground life less.. the battle seems to skip a beat as this happens... --Weapons of a more civilized time-- The features of the Shivasten force user were cast in relief to the humming glow if his paired lightsabers. His actions were practiced, his features furrowed with conviction,  his step with purpose as he charged the Gank cohort. His blaeds parried and delfected any rounds comming his way and with the skill not seen since ages past dispateches one of the ganks with ease.  His focus is pulled away form thi sfight as he sees his companion Kess fall , his gaze turns back towards his would be prey but instead of using his martial prowess upon them, calls forth something much more powerfull and darker.. Rage... Without warning, the roof of the northern hall and tons of stone come crashing intot the chamber crushing a host of foes under foot, Char quickly turns his attention upon kess who is lying on the floor. To his relif Ka'el is standing over Kess, yet oddly has his hands up... The pair gather over Kess form in order to protect her, Ka'el offering to surrender, Char, not so much yet...They are Surrounded. ---Zunn, Zooms to the rescue...sort of.--- Just as the trio are to surrender and be taken away in order to prevent them from killin Kess, the door of the Control room chamber flys open, and in true old holovid spagetti western fasion, Zunn come pops guns blazing like gunslingers of old... Stormtroopers and otehr foes scramble for comver form the fussilade of blaster fire coming form the tentacle headed companion, it was a sight to behold. Suddently as Ka'el was looking at the closes stormtrooper, a blade is driven up from under his chin out the top of his head as Kess leaps to her feet, having apparently cought her second wind.  Now the Troopers were on the run and it was time for pay back... --A respite-- As the battle comes to a close, we manage to catch our breaths, and we also managed to capture a storm trooper and a scout trooper who we intend to interrogate, Ka'el's head is still spining form the battle, we now need to find a way out and survive...
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Session 31: August 10, 2018 Char's personal log - Space Date 20180810     When the holoterminal first engaged, I felt my heart sieze a little. My intuition was correct; the inquisitor who had been on my scent had finally caught up with me, as my master had warned. The man was clearly deranged, threatening to destroy Hyllard City unless we surrendered unconditionally. Meanwhile, Kes had apparently thawed the man in carbonite, and revealed it was her father, a man named Rasi Pur.     After brushing the inquisitor's threats off and telling him he would have our response in the time frame he gave, the rest of the party and I came up with a last ditch plan to save the people of Hyllard.  We would steal a ship unaffiliated with us, sneak aboard the enemy vessel, save my adopted family, and remove one grave threat to the galaxy.     With the help of Zunn, I managed to get the word out to our contacts in Hyllard to get the city moving to evacuate. After that, Kes' father suggested that we get in contact with an old acquaintance of his named Talon Karde, leader of the Car'das smugglers syndicate to petition for support for our plans to assault the Imperial ship. Leaving the Ordo bunker through the back entrance, forcing our prisoners to take the lead, we ran into some probe droids, which ended with them smashed and one of the two prisoners dead by the droids' blasters. We released the other imperial into the wilds.     From there we made our way to Karde's compound. On approach, we were stopped by several of the smuggler-lord's goons.  Kes neatly shut them down by threatening them with gratuitous amounts of Mandalorian negotiations for messing with her given her "bad day." It took a group effort, and a favor called in by Rasi, to secure Karde's help, as well as a promise to do a little side job for him if we survive.  That help came with a steep price as well, our ship up for collateral. That said, we retained use of one of Karde's ships, and several of his more talented pilots started a dog fight outside with the tie fighters, while Ka'el used his expert flying skill to sneak us in "under the radar" so to speak.     I cut a hole in the airlock with my lightsaber, allowing us access to the ship proper. Kes scouted ahead for signs of troopers, and a good thing too since we had two bays nearby with a lot of them.  We opted to go with a nearby turbolift, which Zunn neatly took control over, bringing us to the second deck of the ship. Kes' negotiation skills came in handy with one of those black armored troopers, neatly knocking him out, while also finding us an officer's quarters, one Lt. Commander Bob Gall. Once inside, and after a brief scuffle, the Lt. CDR was knocked out, and Zunn worked his magic on the computers using the officer's code cylinder. We found that Senta and Enroc were located in a medical bay on the command deck near the bridge.     Armed with this knowledge, we headed to the command deck, with Ka'el and Zunn sneaking to find Senta and Enroc, while Kes, Rasi, and myself made our way to the bridge. Sensing the dark presence beyond the door, I readied my defenses, anticipating the battle to come... 
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Session 32: August 24, 2018 From the illegible scribbles of Zunn's Journal Using my highly trained eyes, I found some stimpacks and jammed them into Emroc and Sinta. They looked a little better, but not by much. Ka’el tossed them some blaster pistols he jacked off the imperials we ran into earlier, but suddenly some blast doors crashed down on us. Green gas started to be pumped in and being the quick thinker that I am, I covered my mouth. Simple right?! The others didn’t and started caughing. As we try to rip a grating out to attempt escape, we hear a bang in the outdoor hallway. The blast door starts creaking, and suddenly it’s ripped from the wall. We all fall out on our knees, gasping for air before Char standing damn heroic above us. Thinking maybe the elevator is not our best option out, I plan to try an air vent. Char heals Sinta and Emroc some more while I double back to the vent. Little torture droid has come back online, and I ask it where the shaft leads. Circular fan.. I’m not a FAN of that idea. Down the hallway, some officers run in. ‘There they are, blast ‘em”.. The usual. Char just kinda gazes at them balefully looking over his shoulder and the imperials start shaking in their little booties. They start firing wildly down the hall and land one right in the square of Char’s back. Kes manages to run up on them. Snikt snikt! The gas still in her eyes causes her to swing wide, the imperial dances out of the way. More men pile on in from the other end of the hall to sandwich in Kes and Rasi. And then more come.. We just kinda go all bestial, letting adrenaline and piss take over our actions as we blast and cut down the troopers. The ferocity of our onslaught forces the imperial hand. Black armoured boots step into the smokey, blood-caked hallway. A death trooper. Ka’el helps Sinta an Emroc to the tubrolift and starts hotwiring while Char and Kess hold the line. I use the headstart that Ka’el got on the wiring to fully unlock the lift and we pile on. Kes rushes to finish down the death trooper, but a dark figure JUMPS DOWN THE HALLWAY. Fear strikes the hearts of the whole party…. Suddenly, Ka’el and I are flying down the corridor. Ka’el is knocked limp as we slam into the walls. Rasi, Kes and Emroc defend against the troops while Char moves in to confront the dark figure… The Wookiewaste who kidnapped Kes’ fam. Shots are fired, sabers spark and clash, swords glimmer and spill blood in the chaos that overcomes the hallway. The Dark Jedi subdues Kes’ mind. She goes blind with rage at Char. The Death Troopers turn their focus to the biggest, baddest, handsomest threat: Me. It takes 800 blaster bolts, but I end up falling valiantly in heroic combat. The ship seems to be making some movements during the combat. Turbolaser firing? Could we be in some sort of spaceship scrap?
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Session 33: September 7th, 2018 Dear Keesara, I hope you understand how Vornskr shit stupid this entire thing was, you know when you die from this don't blame me. The ship was still firing on the planet or city or what the fuck ever at this point. Part of me cared and most of me didn't. For some reason I felt the need to try and murder Char, like I swear I heard him call me Dar'manda but that doesn't make sense. Char is my brother, my vod, at least when I tried to hit him, I missed. Already fucked up enough with everything that's happened, I doesn't know what I would do if... If I had hurt him. I am pretty sure as I was turning my attention to the scarred face of that guy I saw Zoom done on the ground. This doesn't look good. The guy made the worst mistake, he attacked Char with me standing right there. Punishing him for my failed attack, I don't like force users, though he has shit aim and a weak follow through. Also Zum might have been faking it cause I swear I saw him run for the lift. We can still feel the ship firing on the planet, even by mando standards orbital bombardment wasn't really that necessary when technically we did as he wanted... We came to him. No idea what Zeem was doing with the elevator but we have to finish this. Char wouldn't let these people on the planet go to shit and I have to protect him. Also you'd think a scary guy would have a more scary name, Inquisitor Serrah, like really you gonna ask us questions to death? Oh hey look stupid deiced to not stay on the floor anymore and then regretted it. This is great, we are doing fine, yeah good. I did a get a glance and think they might have something in the lift. You know, I know i stated I don't like Force users, but that only applies to other people not Char. Mostly because Char brought down the blast door. Looks like me, Char, and Rasi need to hold off or kill Serrah while the others go down. I hope they keep moving and don't wait up for us. If we die, we die knowing that we saved our clan. Zunn, Ka'el if you ever find this, you were our clan even though you are not Mandoade. I know I could hear things happening down the shaft of the lift I just have to hope it is all okay. Though at least the orbital barrage stopped. So there is a plus. And where the fuck does he think he is going? No where! Get'em Char. Seeing my Vod work, watching him take down someone will never get old, keeping the head... Okay that might be a bit morbid, a bit creepy, but fuck it we all need our trophies. I shouldn't have looked down the shaft. All I saw was glimpses of people falling down, but they were caught at least. I half wished Rasi would have fallen and no one catch him. At least then I wouldn't have to deal with my own conflictions about putting a blade through his chest. As we make it down to the bottom I hope we can get them out of here. I want my family to be safe and my friends to make it tout of here.