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Pathfinder - Unusual Weapons & Tactics

1525806539

Edited 1525807697
MyRoll20Stuffs
API Scripter
I'm trying to think of some things I can do to make each encounter memorable and I was wondering if anybody came up with any ideas similar to the net and bolas items to use in combat. Right now I'm working on an encounter with kobolds and they have the following attack macros made: Throw Net (Entangled) Throw Flask of Acid (Damage) Throw Alchemist's Fire (Damage, potentially on fire) Throw Sand in Eyes (Blinded) Poke Eyes with Two Fingers (Blinded) Boxing the Ears (Deafened) Groin Kick (Sickened) Screech (Shakened) Bag of Rotting Offal (Sickened) Trip Disarm I also wrote a script to drop caltrops behind the kobold as they disengage; //version: 1.0 //use !caltrops @{selected|character_id} to drop caltrops on tokens location. on('ready', function() { &nbsp; &nbsp; on('chat:message', function(msg) { &nbsp; &nbsp; &nbsp; &nbsp;if (msg.type == "api" && msg.content.indexOf("!caltrops") !== -1) { &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;var charid =msg.content.split(' ')[1]; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;var c = getObj('character',charid); &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;var t = findObjs({ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_type: 'graphic',&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;represents: charid &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;})[0]; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(c) { &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; createObj("graphic", { &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; _pageid: t.get('_pageid'), &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; layer: "objects", &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; imgsrc: "<a href="https://s3.amazonaws.com/files.d20.io/images/53524631/XAVdLxigZ12Z7FWOF_ZGww/thumb.png?15258058995#.png" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/53524631/XAVdLxigZ12Z7FWOF_ZGww/thumb.png?15258058995#.png</a>", &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; width: 70, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; height: 70, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; top: t.get('top'), &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; left: t.get('left'), &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; name: "Caltrops" &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }); &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; } &nbsp; &nbsp; &nbsp; &nbsp;}; &nbsp; &nbsp; }); }); You just create a Token Action of "!caltrops @{selected|character_id}" and as you move the kobold click the button with each step to leave a trail of caltrops. (Note: You have to have the caltrops image in your library and change the imgsrc to your URL and it has to be "thumb" not "original") Here's what my Kobold's list of attacks and actions looks like: What are some other unconventional weapons or fighting tactics I can have my NPCs use?
1525808022
The Aaron
Pro
API Scripter
I'm reminded of Tucker's Kobolds. =D <a href="https://media.wizards.com/2014/downloads/dnd/Tucke" rel="nofollow">https://media.wizards.com/2014/downloads/dnd/Tucke</a>...
Haha yeah I'm familiar with Tucker's Kobolds. This particular encounter has 12 regular kobolds always moving in packs of three. First they will try to ensnare the player target in a net (they get three tries to do this, each has a net) then use opposing strength rolls to drag it by a length of rope attached to the net to drag them away from the rest of the party. Then it's full blown chaos with tons of dirty tricks being used to inflict status effects and throwing flasks of acid and alchemists fire at the ensnared player. Most of what the kobolds will be doing will be dealing no damage or as little as 1d3 but it will be annoying as hell for the player characters. I'm looking for ideas of other weapons and tactics to use for other encounters I have already planned. One encounter is a bunch of gangers, grey dwarves, with bolas who trip you then start beating on you after closing distance. I really would appreciate any ideas people have for unconventional weapons and tactics. One thing I thought of was house ruling a "Sword Breaker" or "Parry Knife" as they are some times called: Something like this could be used to Sunder or to Disarm. Anyone have any cool ideas for unusual weapons or tactics?