Script #1 I run a weapon durability system that slowly degrades the weapons and I use a green circle to represent the amount of durability. Example: Durability Effect 10 None 9 None 8 None 7 None 6 None 5 None 4 -1 atk rolls 3 -2 atk rolls 2 -3 atk rolls 1 -4 atk rolls 0 Destroyed So when I have a green status icon circle that reads 4,3,2,1 it will automatically adjust their weapon attack roll. =================================================== Script #2 Armor Durability so this one may be tricky as I would like to attach a status icon, with a BAR 2 & BAR 3 and the character sheet field of AC so example everyone AC is 10 naturally, a full plate armor is +8, totaling for 18 AC. I would put a red status icon circle with the #8 and on BAR 3 (Durability) the #16. Every time BAR 3 loses 2 points of durability, it automatically updates the blue circle and reduces it 1. In turn, it automatically updates the character sheet AC to 14 AC which will reflect on BAR 2. Every 2 points of durability = 1 AC, exception to the rule is Padded & Leather Armor as they have 3 durability points per AC. Are these even possible to do?