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5e Shopping in campaigns, any advice on how to make it easier (for me)?

So, turns out my party LOVE shopping, maybe even more than killing monsters! and in fairness, they its a really nice bit of downtime for them and the opportunity to turn their gold into goodies!  The trouble I have is grabbing the books and just getting on top of how much potion X is, how much sword X will be, what interesting trinkets from rollable tables could be there and so on, and so on, so I spend my time frantically looking through books and tabbed out looking thing up as 5 people clammer to ask if I have this and that, and how much it is! (it more intensive then a huge encounter!) Now I know I could just have a premade inventory list for shops on a doc, but was wondering how other people deal with this, cheakey macros, a sassy API script, or just pen, paper, and preparation! 
I play D&D 5e, and all my players have the PHB, so I just make handouts for items which are not listed there with prices and weights, then I let them go to town!
1525954831
The Aaron
Pro
API Scripter
I like to use random generators for that sort of thing, like&nbsp; <a href="http://donjon.bin.sh/5e/magic/shop.html" rel="nofollow">http://donjon.bin.sh/5e/magic/shop.html</a>
1525957069
Andreas J.
Forum Champion
Sheet Author
Translator
IIRC there is a nice pdf floating around on the internet that have all prices summarized and given some okay suggestions for magical items too. I think it was quite nice.
1525961063
Kirsty
Pro
Sheet Author
I've wrote a&nbsp; magic store generator . It's for D&D 5e and uses the prices based on&nbsp; this pdf created by the people over on the GitPG forums. It's also got the common magic items listed in Xanthar's guide.
The Aaron said: I like to use random generators for that sort of thing, like&nbsp; <a href="http://donjon.bin.sh/5e/magic/shop.html" rel="nofollow">http://donjon.bin.sh/5e/magic/shop.html</a> I use the same random generator and it gives some hilarious results sometimes like a Wand of Detect Magic that also can turn gold coins into potatoes. But I control what magic goes into my game so I cut and paste the info into handouts (either individually for each item or what is in the magic shop (or both since the handout for the magic shop can link to the magic item handout). When you assign the handout to a player then you can tell at a glance who has the item by the player coloured dot. Another scheme which requires more work is to make up magic item card decks for random finding of loot. So you could have a deck of potions, a deck of magic armour, etc. Anyway, as for costing, in 5E the price is based on rarity so a macro could be used to calculate with a random element or you can just set the price. Kirsty said: I've wrote a&nbsp; magic store generator . It's for D&D 5e and uses the prices based on&nbsp; this pdf created by the people over on the GitPG forums. It's also got the common magic items listed in Xanthar's guide. I'll have to check that out Kirsty.
1525977805
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Kirsty, that looks pretty cool. I don't have a magic item economy in my game, but that looks like a script I might be able to adapt to a project I've been working on, to have store inventories tied to NPCs. Basically, I have a Rollable Token for a commoner character sheet. I set the side and name for whatever, and then put any important details in the token gm notes. I was working on a hideously complex macro for doing store inventories (so a butcher would have butcher price lists in his notes, a smith, a tailor, etc. But this looks like I could just put an API button call into the notes filed, once adapted...
1525978201
Kirsty
Pro
Sheet Author
keithcurtis, that's a really neat idea and I don't think it would be very difficult to do. You could put the store inventory in the GM notes for a token and then pull it out as an array for the API to process and put in chat. If you want to collaborate on that, send me a PM. :) If not, I'd love to see your script when it's finished - I'm thinking it could come in handy for fixed inventories.&nbsp;
1526047981
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
PM sent!
keithcurtis said: PM sent! Looking forward to stealing the results for my games.