My players have a difficult time spotting doors in a map with dynamic lighting. I have taken to putting door icons on top of the map layer to indicate "hey guys, there's a door here!", but this solution is aesthetically displeasing. It really clutters up the map, especially since I usually need another icon on the other side of the door. Example below. Thoughts, tips and tricks that you guys use to indicate doors on your maps? Example: There are double doors directly above the character token that are very hard to spot, especially if the player is zoomed out. I have placed a door icon indicator near the door in the lower right corner for clarity. There is another one on the other side of the door.