Well, just how the title suggests! When the turn order gets longer and longer a method to center the map onto a specific token of the turn order would really help the flow of the game.Looking to move around the Map and use actions for the next in line would be soo much easier on bigger maps and bigger fights! FAQ: How to handle GM-only visible tokens in the combat tracker: A normal double click should focus only the DM's vision, a shift-double could do that for all players. Like how roll20 already handles shift-ping onto the map (holding down left mousebutton) to focus all your players perspective on that specific area.