
When we play our Savage Worlds game we every once in a while run into these issues. 1. The 3D dice we see do not correspond to the values shown in the chat log, for example, the dice might show a 2 but the log shows a 5 (number made up, since during the game I forgot to take notes what it was that exactly happened). This is sometimes where frustrating it takes a bit to sort out what the dice roll really was. 2. We are using compound dice (Shadowrun style) and it sometimes happens that if a dice can be rerolled several times (because multiple 4s, 6s, 8s, 10s or 12s are rolled) we don't see all the rerolls. Last time I observed it a d6 one of my players rolled could be rerolled twice (3 rolls total) by I only saw two rolls. Again, very difficult to catch this during play but it does happen occasionally. We are using these macros that I created and share with my players for most rolls, so it could be related to these specific macros (Savage Worlds trait dies with wild die counting raises in relation to the standard number of 4): /roll {1d4!!,1d6!!}k1/4-1 /roll {1d6!!,1d6!!}k1/4-1 /roll {1d8!!,1d6!!}k1/4-1 /roll {1d10!!,1d6!!}k1/4-1 /roll {1d12!!,1d6!!}k1/4-1 I am running Chrome 32.0.1700.107 on Macintosh OS X 10.7.5 and a 1920 x 1080 resolution. My players mostly run Chrome or Firefox as far as I know. We observed these issues for a while now, several months I'd say. I only report it now since today it was the first time it really bothered me since it took tension out of some rolls and just left confusion behind. Most of the time these issues did not bother us much.