In a Savage Worlds game today we had a character that entered combat on hold and did not get a card, his value in the turn tracker stayed 0. The others players got card values. When I hit sort I expected the 0 token to be either on top on on the bottom (I really did not care). But what happened is that the tokens that where above the 0 token where sorted by card suit and the ones below were sorted too, but they acted like two different groups. When hitting sort again, the groups where still sorted separately but switched places around the 0 token. Hitting sorting by card suit again lets them jump back and forth. I am able to reproduce this in an empty campaign with any counters and the standard playing card deck. I am running Chrome 32.0.1700.107 on Macintosh OS X 10.7.5 and a 1920 x 1080 resolution.