
Timezone: CST-US Availability: Weekday evenings after 3PM Experience: Frequent DM, two decades or so D&D, started with 2E with groups that made you roll 3 characters and were expected to lose them without mercy. I am looking for a few players who want to play a campaign OR MORE. I'd like to have a established group of people we could get to know and game through multiple campaigns or published modules. I would like a heavy narrative game with difficult combat encounters and a strict ruling RAW to enforce the verisimilitude of the game. That's not to say I don't like levity -- I'm basically looking for a style of game similar to Critical Role. I don't require that you be Matt Mercer, I just use that as a gauge for combat/roleplay, silly/serious, tone/content. I am willing to pay $10/session or so for the right group. Roll20 games have a way of fizzling out, because players have to cast their nets so wide to be considered for a game, and then scheduling becomes hell and people leave and life happens. I want a stable group of people where I can experience level 1-20.