Hey everyone, I don't have a lot of experience with JS, but have dabbled in some python. I'm trying to modify this script for Fx on a token so that instead of it being random, it's actually selected by the DM. I've got a couple of ideas how to accomplish it, but lack the know how on how to actually. Idea 1( the one i like the most): Put all of the required information in the dmnotes, and parse that for the requisite properties. I saw something like this done by Ken L in a pathfinder script for making monster tokens. I like this because it should give the most control to the DM. I like it because it'd be persistent (the script would just need to be started, no need to re-do information. Idea 2 (don't think this is feasible): Have a dialog box pop up where the DM would enter in the needed information. It's pretty, but could be tedious, and would need to be redone every time the GM wanted to use those effects. Idea 3 (definitely do-able, even by a scrub like me): Make an API script for each of the effects, and change the current random array to one thing only, and change the trigger word for each one to something like !burstFire, !burstPoison and so on. Certainly do-able, but given the number of potential scripts that could be, probably not a good idea.