
Hi there! So we had experienced an issue with applying the "Fear" condition to a player. As it turns out, it appears to have been applying the penalty to skill checks twice, per below. The 1st image is a conditionless, and the 2nd image is the same character given the "shaken" condition Total: 34 Total: 32. It seems to have lowered the skill (+17 to +15), as well as throwing in an extra -2 into the equation. This only appears to apply with conditions that directly affect skill checks (Fear, Sicken, etc) Is this truly a bug? Is there a settings option I should be looking for? Help!