Hey all, I'm looking to run a 5e game in a homebrew northern fantasy setting. You can find more on the setting here. I'd recommend reading through some content there and deciding whether the flavor and themes of the setting are what you're looking for. Additionally, on the LFG listing itself, I have a thread detailing what the mechanical impact of the setting is on the rule-set. We will be starting at fourth level, and during the session zero the players will work cooperatively to design an Afliran house, which is similar to a guild in some respects. Play will begin with all players as members of this alfiran house and the campaign's structure and content will depend heavily on the style of house designed. Are you a band of travelling minstrels? A group of shady underhanded mercs? A loyal band of brothers? Monster hunters? Private investigators? Who knows! I'm trying to get a wide batch of applicants for this game, and won't make any final decisions on a cast of players until I'm confident that I have a group that can mesh well together, so don't worry about how many applications there have been already. I don't just take the first 5 people who make a post.