In my Fire Emblem Tabletop Script , for convenience' sake when testing it on my own, I have all the functions divided up separately into different files. Let's say I declare a global variable in one file. var queue = []; Can this variable be accessed from another separate script in some way, or are all scripts sandboxed separately, making that impossible? My goal is to make a global queue that can be accessed from all scripts, though I don't know if that's possible.