I'd love it if we could set a token's status icon(s) to be linked to an attribute (maybe multiple) from the linked character. For example, our Mage the Awakening game currently uses jagged spiral thing icon to represent cumulative paradox bonuses. However, we tend to use a page with large, portrait tokens for standard play and then jump onto a more standard looking, circle tokens page for things like combat. That means there's a lot of having to remember to fix the paradox status every time we switch pages. It would be great if we could just have a cumulative paradox field on the character sheet, or even just a loose attribute, that the number next to the status icon is kept in sync with. Using a bar doesn't quite work because there's no real 'maximum' value, plus having an empty bar hovering over everyone who hasn't risked paradox yet this scene would be annoying. I could also see this being very useful for some games to define binary attribute conditions that show or hide a status icon. Things like Bloodied in D&D 4, or games with more condition-based health systems rather than HP.