
This game will require payment to the Game Master at a rate
of $10.00 per session played weekly for 4 hours via PayPal. Roll20 is not
responsible for any payment transactions and
cannot enforce any private arrangements. <a href="https://app.roll20.net/lfg/listing/122728/dragon-age-dawn-of-the-fifth-blight" rel="nofollow">https://app.roll20.net/lfg/listing/122728/dragon-age-dawn-of-the-fifth-blight</a> The game will be played Wednesdays at 7:00 PM est and last for 4 hours. Please see the description below. This
campaign will be centered around the Fifth Blight, but not as we know
it. Together we will craft a unique story of our own utilizing the
Dragon Age RPG system and the canon material as inspiration. With this
being said, you shouldn't expect to see any of the characters in the
stories we know because this is your story. The party will be starting
at 5th level and people can choose to be Grey Wardens if they so wish
but if not then they must be aligned with fighting the Blight and
risking the associated perils. It will be a great ride and as your
storyteller it'll be my job to make sure everyone is having a good time!
The only time I cancel my sessions are in case of emergency, this is
planned to be a long running campaign in which we might travel through
several eras and most importantly I do take off every 4th week so I have
time to write and prepare good content. It's a dark and lonesome
night. A small campfire crackles merrily, nestled in a fold of land
next to a sparse stand of trees. Next to the fire is a single man
huddled close to the fire watching a kettle. His white hair pokes out in
several places from the hood of his worn cloak. It's not that cold but
the man is shivering, the darkness oppressive. Somewhere in the night
there are howls of various hunting animals, the bone chilling part is
that they are met with stranger calls, much to close for comfort. The
old man grips his belt knife tight in his hand under his cloak as he
waits, shaking, for………what? What exactly is he waiting on? These parts
are safe enough, hell, he’s traveled them his whole life. Nervously he
lets out a little laugh and checks the kettle chuckling to himself.
Much closer now a warbling shrieking cry rings out. The old man jumps
up, spinning around to face the darkness knife out in front of him in a
shaky grip. A high pitch, shrill whistle sounds bringing the old man
back towards the fire. As the kettle whistles and spits steam, the old
man starts to smile again. With a rush of motion though no sound, he is
gone. Then comes the terrible tearing, and short screams of a man in
greatest agony. Then there is nothing left but the whistling of the
kettle, long into the night. A little over a day later a band of
adventurers walks slowly up to the campfire, they are hesitant as there
is something just slightly off about the campsite. A keen eye in the
group may note that it looks like the fire burnt out of control before
sputtering out. There is charred ground and bits of cloth near the
fire’s little pit. The kettle’s contents are a blackened mass spilling
out of the charred kettle in the ashes. The pieces of cloth look like
they could have been a cloak. Something unsavory happened here, and
recently if you take the time to check the ashes. Here your story
begins, what will you learn, who/what will you find out here in the
wilds, and most importantly, what will you have the courage to do as you
fulfill your destiny?