Hi Guys: II'll cut straight to the point - I enjoy DMing, but finding consistent reliable groups is difficult (my schedule is busy just like everyone else's, so sometimes the blame is on me). To remedy that, and still DM, I have decided to launch impromptu one-off (if you want them to be) sessions to gather a group of players who want to play with hopes of maybe creating an ongoing adventure (this particular adventure has a few more associated with it, and I will be running those impromptu as well. If you don't want to commit, and just want to play here and there, you are encouraged to join this one. It's a bit of a test-run, as I am just reading the material now. If you are interested in playing TODAY (impromptu!), please answer the following questions: Age: Experience with D&D (New is fine, I'd just like to have at least one person with experience to help out): Favorite Role: What Time Are You Able to Play (I am PST: What You Want Out of This (One-time, possibly recurring, etc.) ADVENTURE BACKGROUND: The Elven Court was neutral ground for the races of the surface elves in ancient times. Divinely inspired, a place of judgment, contemplation and peace, where the elves could bring their quarrels and have them solved without war. Before even the golden age of Myth Drannor and the elven empire of Cormanthyr, it was attacked from below by drow and duergar. They reshaped the city and its temple to honor Lolth. The drow later abandoned the city and its environs, but left behind many fell things. In the years after the woods around the Elven Court became known as the Darkwood for in the shadows of the trees monstrous creatures and twisted plants now flourished. As evil rises and falls in the Cormanthor Forest the boundaries of the Darkwood sometimes flex and change. One such possibly temporary change has resulted in Kaltensendra, a dryad, and her oak tree being surrounded by monstrous creatures and shadow. Kaltensendra attempted to get help from a group of wood elves, but only the youngest warriors would venture into the Darkwood. While they and the sprites that live in the upper branches of the dryad’s oak tree did kill some of the monsters, the wood elves were routed. Fearing for the fate of their homes and families, as well as that of the dryad, the sprites sent three of their tribe for help. OPENING: A trio of exhausted sprites interrupts your group as you start to break camp and continue your journey to Hillsfar. Do you dare answer their plea for aid and enter the forest of Cormanthyr? INSTRUCTIONS: Just shoot me a message answering the questions above, and as long as you aren't absolutely insane, you will receive an invite. I will need a little to read and set up, but I'm pumped for a little spontaneous fun.