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Looking for players

The Campaign is basically world war 1 era with light magic due to a device in the world. The entire campaign is homebrewed. For more information feel free to ask or pm me! Players must be friendly, ok with being on stream (I am a twitch streamer), the campaign is for new players and thus i am not a huge stickler for the rules. If you are then this is the wrong game for you.  The current players are myself as the DM (My pc is a barb cleric, for the heals) and another player playing a paladin fighter (hes new and wanted to try it). The game is for fun, if your interested feel free to post your character idea, we are starting at level 5, with milestone based characters. The world is homebrew and the players (one had to drop out due to work) have just founded there first guild and town in a poor country.  Current Date: February 4th 1915 The world is in chaos, the holy roman empire has been recreated by Fernock of the House Blazing Stone, meanwhile Stone of House Stone (Fernocks Cousin) has exiled himself to the kingdom of Stone and plans his invasion to claim his birthright.  In the south the dragonborne tribes are slowly coming together under a new leader who is said to command more magic then anyone thought possible.  In the east Sog, the president of Armelia, has just gained his position after slaughtering his opponent in a trial by combat as is tradition in Armelia. And in the center of all of it the Kingdom of Nesta is supposedly planning to finally invade and push out
Hi Kyle, When will the game session be played? 
Next session will be saturday at 5pm PST to between 7 or 8pm PST
I'm interested, but I need a question answered first. How would guns work against armour?Magic?
Guns work as piercing damage overall, most armor is susceptible to bullets thus they are something you can get but they are more expensive and less people have them casually overall. And magic as in bullets against magic? 
Yeah, how does magic affect the WWI landscape?
Few can use magic in this world successfully, as in high level, most of it as in warlocks, wizards, and such must use a d10 if it scores below a 5 then the magic will fizzle at level 1. As you level up that goes down, if you score between a 6-8 its wild magic and can have different effects, but you can take time to master it and depending on character background i will allow most spells, but there are magic legions of soldiers in every country that are considered like low level fireball casters. Items can be found to enhance magical control, and you can use your magic to enchant weapons and such. The only race i allow to have full control are tieflings but they still have a chance of it blowing up in there face, 50/50 odds.
If either of you are interested please pm me for details to get incontact with me