
Hi folks, This is a thread asking for opinions on the idea of having layers and folders (which would allow one to group layers arbitrarily) in the Map&Background, Objects&Tokens, GM Info Overlay and Dynamic Lighting layers? My dream would be to have a button that says "Add Floor". This button creates a new folder. It contains: Map&Background Objects&Tokens GM Info Overlay Dynamic Lighting The Map&Background and Objects&Tokens layers are actually folders with a default empty layer in them. However there is a "+" button which would allow one to add more layers to these two folders. So one could have terrain, walls, secret doors etc on different layers. Each one would have a "VISIBLE" toggle button. Maybe an eye? anyway, it would allow the GM to turn off or on any layer for surprises. GM's love surprises. Should the GM want to make a town with houses, they can make the interiors on one Floor, and put the roofs on another Floor. Then one might turn off the roof of a given building as the players enter it. Dungeons could be as deep as the GM likes, and each full dungeon is on a single map tab. I feel the floors, folder and layers should be draggable, so one can arbitrarily grab a handle in the hierarchy of layers and change their order. Each layer has a tag. All tokens can be associated with this tag. This means that a token can be assigned to a given layer, and appear only there. PCs can be made to "teleport" from the bottom of the stairs on the 3rd floor to the top of the stairs on the 4th floor, just by changing that tag assignment. From that point on, that token's player can only see the 4th floor. If other players are on other floors, they can only see the floors their Token(s) are on. In the event that a player has more than one token (Leadership Feat), the visibility is defined by the turn order. This would require tracking all the NPCs, but I've found this helps the game flow more correctly (less errors) this way. A Floor's GM notes and Dynamic Lighting would apply across that floor probably, so I'm not sure there's a need for folders and layers in those two cases. That's all I have for now. Tuck