You may want to check out the Boostrap thread in this forum, because I believe a button action was created for the Charactermancer; that being said, I don't know if it works outside of the Charactermancer portion of a character sheet. The traditional way would require a, probably, a couple of checkboxes that are formatted with CSS to look like buttons, but aren't; getting the pop-up isn't possible, though. The first checkbox would be a button that you could label whatever makes sense, but something like Reset. The other two checkboxes are hidden. When the Reset "Button" is clicked, the CSS hides that button, and reveals a previously hidden section that has two check boxes, one for Yes and one for No. If the Yes button is clicked, it Sheetworker watches for that change and does what you want by deleting the rows, etc. If the No button is selected, you want a sheet worker to watch for that, so it could unselect all the checkboxes to show the reset button and hide the others again. Of course, the Yes/No buttons should be in a container with verbiage that asks if they are sure they want to delete/reset the section. There are probably other/better ways of doing this, but this is how I'd handle it, given my rudimentary knowledge of anything beyond simple HTML/CSS. EDIT: The bootstrap thread doesn't contain this information...It's here somewhere, but I can't remember where I saw it...