Here is the situation: I am going to be running a Savage Worlds based game. What I need is a macro that will roll 2 values and keep the highest, an attribute and a second die. HOWEVER, if a value for the attribute is not present, the attribute roll should default to 1d4-2 and the second die should default to 1d6-2. I have seen that you can specify a default value for an attribute, but I also need the default for the other die or at least apply -2 if the attribute doesn't have a value specified. Hopefully this makes sense...