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[LFP] [D&D 5e] Wayward Lands D&D Campaigns- Now recruiting for Wednesdays @ 6pm Eastern (3pm Pacific) [P2P]

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Schedule:   for this  weekly group- Wed @6pm Eastern /3pm Pacific (1 slot remaining!) Game style:   Rules- light, story-centric, sandbox-oriented roleplay. Good balance of whimsy & drama. Focus on player choice & meaningful or immersive combat.   The Setting!- The year is 996 Post-Sundering, and the diverse, seclusionist nations of A'ppo Nyi-The Wayward Lands, are stirring. Some to furthering trade, some to renewed exploration, and some to rekindled war. Beneath all, however, darker forces stir, and a long-forgotten struggle between the known gods and the hidden begins anew.  Your adventure starts here. The Campaigns!- Wayward Lands campaigns are  paid , ongoing campaigns set in a single, unified homebrew setting. Though the setting is run as a living world, the heart of each campaign is the players. The core of the game is their story, their backstories and choices, and how their tales relate to the greater events of this potentially epic setting. Mechanics-wise, all groups play weekly, and are run using a standard 5e ruleset with a few minor house-rules added to make the experience more welcoming to newer players. DM does character accents & voices! Leveling is bendchmark. Sessions run 3 to 4 hrs. The setting is a complex and mildly a-typical homebrew setting, designed to provide optimal immersion with a gentle learning curve.  More specific detail is of course available here:  LINK TO LFG PAGE Schedule of Upcoming Groups!- Mondays ( Waning Calm ) 6pm Pacific (9pm Eastern) - Currently Active -  GROUP FULL! Wednesdays ( Crossing Fronts )  3pm Pacific ( 6pm Eastern )   -  Starts August 22cd   -  GROUP FULL! ( Forgotten Storms ) 8pm Pacific (11pm Eastern) - Currently Active -  GROUP FULL! Fridays ( Lost Refuge )  4pm Pacific ( 7pm Eastern )   -  Starts August 24th -  GROUP FULL! ( Drifting Sands )  9pm Pacific  (Midnight Eastern)  -  Starts August 31th   -  GROUP FULL! Application Process-   2 Questionnaires & A Trial Run!   Step 1 - Please PM me your answers to the following. First name / preferred nickname ?  Age & preferred pronouns? Which upcoming group are you applying to? Have you done tabletop or other formats of roleplay before? If so- what/where/when? What race/class would you most like to play in this campaign? What is a quickie-version of your potential character's backstory? What is your preferred balance of roleplay to combat in an average session? Can you afford to commit to a long term, weekly game at the given price, (listed below in  rates/disclaimer) ? What is your favorite color? What, in brief, is the coolest RP scene you ever participated in/watched? Step 2-  Once I have your answers, I will contact you with a more detailed questionnaire on player preferences, character details and playstyle. This may involve some back & forth. Note- if you are applying for a group whose start date is  later in the month , I may take a bit longer to get this stage rolling, but I'll do my best to keep you informed of what to expect!   Step 3-  Should everything look good after that, I'll work with you to set up a free, group "trial run" game to complete the interview process and see if our in-action playstyles are a fit. About The DM!- Hi there! Name's September. I'll be your story-pilot for this evening. Buckle up! We're in for a nerdy ride!  Seriously though- I am a 40-something creative writer, critter, & avid roleplay enthusiast. My DM experience began a bit unconventionally, as I gleaned most of my chops running persistent story arcs for large groups of players (30-100) in a variety of MMORPGs over the course of ~15 yrs. I have however switched over to tabletop, and am LOVING it, as it enables a much more personal, and immersive story. Oh, & I am also an artist & graphic designer. All your home-drawn maps are belong to me. :)  Rates/Disclaimer-   These games will require payment to the Game Master at a rate of $12 per player, per session, via Ko-Fi. The first "trial-run" game is always free. DnDBeyond is not responsible for any payment transactions and cannot enforce any private arrangements.     Why Paid?- A girl's gotta caffeinate! But more seriously, doing these campaigns as paid games lets me focus exclusively on delivering immersive and beautiful,  personalized  tales to my players. It also helps cover costs for reference materials (I have content share for the legendary bundle and more!), as well as covers labor time making game-art! Spoilers!- I also provide personalized character-portrait tokens for all ongoing players. Essentially though- I do my best to make every session worth every penny. And I never ask for payment for our first "trial run." Roleplay is personal, and I strongly believe it's essential to ensure we are a good fit  for each other  before committing to a regular game.   All that said, I hope to hear from you! & I look forward to crafting  -your-   story.   "No one knows, oho! What set these lands a-wandering! No one alive- a-hai! Was there to see the sundering! But what-a sundering, OHO! All our lands wandering, A-HAI!" -popular folk-tune throughout the Wayward Lands.    
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The (complete) Song of Sundering A time ago the world was whole, The sky was known, the lands held soul, And then there came the sundering. Some say the Great Dragons took flight, Their cycle spurring epic fight! That set our lands a-wandering. A mighty fight, a mighty toll, Yet none survived to share the plight Of this most epic blundering. No one knows, oho! What set these lands a-wandering! No one alive- a-hai! Was there to see the sundering! But what-a sundering, OHO! All our lands wandering, A-HAI! A time ago the world was one, No strife besought any nation, Until there came the sundering.   Some say the Old Gods held a war,  One battle breaching our world's core, Which set our lands a-wandering.   A costly fight when all is done, Yet none survived to write the lore Of this most epic thundering. No one knows, oho! What set these lands a-wandering! No one alive- a-hai! Was there to see the sundering! But what-a sundering, OHO! All our lands wandering, A-HAI!   Who dares to say which tale is true, How our great world was ripped in two And set upon it's wayward plight.   Dragons and Gods, demons and more, Breaking, re-writing each known shore, Yet still, our wayward lands hold light!   And so, we tell this tale anew, For days to come, and days before, And pray it fends the coming night.   No one knows, oho! What set these lands a-wandering! No one alive- a-hai! Was there to see the sundering! But what-a sundering, OHO! All our lands wandering, A-HAI!
Three sessions into the Monday campaign and it has surpassed my already high expectations!  I love that our DM spends so much effort into finding the RIGHT people for a game.  Everyone in our group is of the highest quality, even if it is their first time!  Our last session was so spooky, I actually got goosebumps!  The time, preparation, and storytelling that goes into each session is mind blowing.  I feel like I'm reading a book by my favorite author, only I get to act out and take control of a character.  The plot lines aren't heavy handed, and require you to be an active participant in your group storytelling.  Most of the time it feels like each character has a little piece to the plot puzzle, but you're never quite sure what the other players know -- or, what you know that is going to be the answer to someone else's burning question!  I love that she gives you glimpses of the future plot here and there, but makes you prod and think for yourself; she is the embodiment of the "show, don't tell" writing rule!