I just upgraded to Plus and started setting up maps using Dynamic Lighting for my upcoming game, and so far it has proven to be a giant headache...it seems like a random chance as to whether the lighting is going to work as intended or not! I am using the settings of Dynamic Lighting: Enabled, Enforce Line of Sight, and Restrict Movement--the same on every map--but it works on some and not on others! The tokens are all set the same as well--Emits Light (10'/2'/360 degrees) with Has Sight checked. But on a few of my maps, dropping a token down and hitting Rejoin as Player is still allowing me to see the entire map! Why??? (and no, before you ask, Global Illumination is NOT on) Has anyone else run into these problems? I've attached screenshots of my settings below for the sake of completeness.