
As you can read by the title, this Interest Check wouldn't be about your average campaign concerning some plucky group of "normal" adventurers going on run of the mill quests, looting for treasure, and rescuing princesses along the way. Instead, it'd be about a band of monsters (played by the players) who are fed up of such would-be adventurers. The monsters are usually bound together by common interests and fellowship for various reasons. Some of them want to rule or protect a given area (adventurers or bandits usually ransack their lairs/dungeons), some are minions to more powerful beings, some have been made societal outcasts,and some have even lost dear friends and family members murdered by monster-hunters for example. If this doesn't sound like your cup of tea, please move on and don't waste your breath debating in the thread. This is a serious inquiry that has been made with a lot of forethought. Once in a great while veteran players like myself get a little bit bored of the same old same old and want to do something different and exciting because innovative storytelling takes precedence over mechanical crunch or tradition. Monster campaigns like any tabletop campaign, CAN be fun and be played mechanically well as long as people are on the same page, don't abuse things, and can actually roleplay. There ARE official rules in Pathfinder & D&D for actually for how Monsters can be played together and how DM's can adjust challenges + encounters without making things seem too easy or difficult for such a non-traditional game. So basically to get this little shindig together, I'd like to find an experienced and willing DM who is creative enough to make a monster campaign that is both fun (not some one shot type of deal) but also mechanically balanced (ensure that the game is challenging and that PCs are close enough power wise enough to one another). Players will obviously need to be mature (at least enough to not power game and be civil), keen on roleplaying (this isn't about hack and slash and loot), and are somewhat experienced (sorry, but no noobs should be playing a monster campaign as their first). For me to play, I'd prefer if weekends and North American evenings were available (I'm GMT-6 or US Central time). Also, last but not least I'd prefer using Roll20 Microphones or Skype (no text-chat campaigns). For Monster PCs, we should keep things reasonable in terms of what can and can't be played and set a hard level (Monster campaigns shouldn't start out at too low of levels) and CR limit (to ensure that players are balanced). Generally normal characters have CRs (Challenge Ratings) equal to their total # of
class levels. Monsters usually have their CRs spelled
out for them in their bestiary (like a Satyr) or their respective
template (a template is a stat block that is added onto a normal
character or monster, like say if you wanted to make a half-dragon who is also an elf ). Monsters can either progress as stronger versions of themselves as they level up or they can just take classes to get better too. Pathfinder Links: <a href="http://paizo.com/PRD/monsters/monstersAsPCs.html" rel="nofollow">http://paizo.com/PRD/monsters/monstersAsPCs.html</a> Monsters as Player Character Rules <a href="http://paizo.com/prd/monsters/monsterAdvancement.h" rel="nofollow">http://paizo.com/prd/monsters/monsterAdvancement.h</a>... Monster Advancement /Template Rules <a href="http://www.d20pfsrd.com/bestiary" rel="nofollow">http://www.d20pfsrd.com/bestiary</a> Bestiary (where you can look up monsters, though the paizo.com link has a bestiary section too if you look) <a href="http://www.d20pfsrd.com/bestiary/indexes-and-table" rel="nofollow">http://www.d20pfsrd.com/bestiary/indexes-and-table</a>... Template List (where you can look up templates by CR, but paizo.com has something similar too if you look) Also if Pathfinder doesn't catch anyone's interest, or if a volunteering DM is more comfortable with D&D 3.5 I may be privy to switching to that since it simply has more support in terms of flavor (more monsters, more items, more monster prestige classes, relevant feats). I can even provide rules, links, and maybe even PDF books for that. However I don't like how their goofy and broken their Level Adjustment system is (its too penalizing and arbitrary esp for a monster campaign - hence why Pathfinder doesn't use LA at all) and would recommend to at least borrowing Pathfinder's more stellar Monsters as Player Character Rules via using CR instead.