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INPUT NEEDED: How do you like spawns handled when you buy an adventure?

1534646865
Support Class
Marketplace Creator
Hi all, This is more of a UX question than anything else, so I think this is the best section for this question: We've released a few one-shots and I'm working on the next one, and I realized that I could do a bit more in regards to having monster spawns implemented in one way or another, to make the GM's lives easier. But there's a few different options for that, and I wanted to see what preferences others had in terms of how we'd go about it. If you bought a module, how would you want spawns handled? Option 1: Don't worry about it at all, allow the GM the flexibility to place and reveal spawns when and how they want to Option 2: Put spawn locations on the mini-maps we include in the GM Handouts Option 3: Place all the spawns on the map Option 4: Place all the spawns on the map, but on the GM layer I'm running a twitter poll here to gather opinions, feel free to vote there or just respond here with your input. Eager to get some insight on what people like best!
1534649512
Mik Holmes
Pro
Marketplace Creator
The official adventures I've seen from WoTC have tokens on the map themselves, though I move them onto the GM layer before putting players on them. I imagine the spawns on the map is the most useful, as it's the most valuable for a rushing DM.